PROJECT - Space Reentry Vehicle (1) - 362
PROJECT - Space Reentry Vehicle (1) - 362
PROJECT - Space Reentry Vehicle (1) - 362
an aerospace reentry
vehicle
Team mike:
Pareekshith TG
Aaron G Abraham,
M Jeevitesh
Manish S
INTRODUCTION
Side view
Titl
e
REENTRY CAPSULE
Author
TEAM MIKE
Date
2021/08/15 11:25:33
Contents
1. File Report
Table 1 File Information for Re entry vehicle.def._001 2.
Mesh Report
Table 2 Mesh Information for Re entry vehicle.def._001
3. Physics Report
Table 3 Domain Physics for Re entry vehicle.def._001
Table 4 Boundary Physics for Re entry vehicle.def._001
4. Solution Report
Table 5 Boundary Flows for Re entry vehicle.def._001
Table 6 Forces and Torques for Re entry vehicle.def._001
4.1.1.1.1.1. User Data
Figure 1 Figure 2 Figure 3 Figure 4
1. File Report
Table 1. File Information for Re entry
vehicle.def._001
Case Re entry vehicle.def._001
File Path E:\Ansys\Space RE entry vehicle\Re entry
vehicle.def._001.res
File Date 11 August 2021
File Time 12:10:46 AM
File Type CFX5
File 19.4
Version
2. Mesh Report
Table 2. Mesh Information for Re entry
vehicle.def._001
Domain Nodes Element
s
Default 325822 1687654
Domain
3. Physics Report
Table 3. Domain Physics for Re entry
vehicle.def._001
Domain - Default Domain
Type Fluid
Location FLUID
Materials
Air Ideal Gas
Fluid Definition Material Library
Morphology Continuous Fluid
Settings
Buoyancy Model Non Buoyant
Domain Motion Stationary
Reference Pressure 1.0000e+0
[atm]
Heat Transfer Model Total Energy
Include Viscous Work True
Term
Turbulence Model RNG k epsilon
Turbulent Wall Functions Scalable
High Speed Model On
4. Solution Report
Table 5. Boundary Flows for Re entry
vehicle.def._001
Location Type Mass Flow Momentum
X Y Z
Default Domain Boundary 0.0000e+0 -5.8101e+3 2.6420e+6 -2.8724e+5
Default
Inlet Boundary 5.0258e+5 -2.5969e-1 3.9358e-1 2.5129e+
8
Outlet Boundary -5.0257e+5 -5.2223e+6 -2.6411e+6 -2.4869e+8
SpaceXDragon Boundary 0.0000e+0 2.5861e+ -1.1058e+4 -2.2220e+6
4
Symmetry Boundary 0.0000e+0 5.2045e+ -9.8943e-3 -1.0085e+5
6
Table 6. Forces and Torques for Re entry
vehicle.def._001
Location Type X Y Z
Default Domain Pressure Force 7.2519e- -2.6436e+6 1.5661e+4
Default 2
Viscous Force 5.8100e+ 1.6089e+3 2.7158e+5
3
Total Force 5.8101e+ -2.6420e+6 2.8724e+5
3
Pressure 1.0645e+ 2.6254e+3 4.4303e+5
Torque 7
Viscous Torque -1.7793e+5 1.3945e+5 2.1770e+3
Total Torque 1.0468e+ 1.4208e+5 4.4520e+5
7
SpaceXDragon Pressure Force -2.5850e+4 1.1142e+4 2.2216e+6
Viscous Force -1.1274e+1 -8.3866e+1 4.6626e+2
Total Force -2.5861e+4 1.1058e+4 2.2220e+6
Pressure -1.5974e+4 -1.8266e+3 4.1967e+2
Torque
Viscous Torque -1.0868e+2 -1.1348e+2 1.3193e+1
Total Torque -1.6082e+4 -1.9401e+3 4.3286e+2
4.1.1.1.1.1. User
Data
Figure 1.
Figure
2.
Figure
3.
Figure
4.
Aerodynamic design and
principle
N, Normal Force
A, Axial Force
M, Pitch
Moment
CG CP • Center of Pressure (cp)
• Moment Reference Point – CP is the point on the body
(MRP) centerline through which
– In order to specify the integrated forces act
moments on • Viscous forces don’t
a body, one must specify an contribute much to
MRP moments
– MRP can be any • Pressure forces dominate
convenient – At the CP, the moment due
point, but normally, a point to pressure is zero
close to the cg is used to – Relative to the MRP,
avoid Xcp = M / N
loss of accuracy due to large • Assumes contribution of
transfer distances axial forces is negligible
– For trajectory simulations, • This assumption can be
one erroneous if there are
computes moments about cg large asymmetrical drag
devices
Typically:
• X-axis out body nose
• Y-axis to the right
• Z-axis 90o to Y-axis
• Typically, Centered at CG. Can also be centered at
Nose or Vehicle Base.
XB
YB
ZB
Crossrange
Initial P
Azimuth Downrange
Angle
I
Latitude
Kinematics of a
Particle
Z a
• F = ma : Newton’s 2nd
Law
P
• Fixed reference frame
Particle Path
• Velocity of a particle: V
d dr
V= Y
t
• Acceleration of a
particle:
dv d 2r
a= =
X
dt d 2t
Exceptional Service in the
National Interest
26
Mach Number
• The ratio of the vehicle's speed to the speed of sound
affects the forces
on the vehicle, since the vehicle’s aerodynamic
characteristics
(coefficients) change with Mach number
Mach number, M = V/a
– ratio of the vehicle’s speed to the speed of sound
Subsonic 0 < M << 1
Transonic M ~ 1
Supersonic 1 < M < 5
1
Hypersonic M > 5
q = V 2
Dynamic Pressure 2
Dynamic Pressure is proportional to Velocity-squared:
where is atmospheric density at the desired altitude;
and V is vehicle total velocity
Aerodynamic Forces are Proportional to Dynamic Pressure:
where Cx is the aerodynamic coefficient in the x-direction;
q is the dynamic pressure; and,
S is the vehicle reference area (typically base area).
Fx = CxqS
Ballistic Coefficient
W
= W is
Ballistic Coefficient is defined as: where:
vehicle weight (lbf or N) Cd is the vehicle
Cd A
Drag Coefficient ( function of vehicle
shape)
A is the vehicle Reference Area (normally
Base area of reentry vehicle or rocket)
State Vector
A State Vector gives vehicle’s position and
velocity• Position Vector Information:–
Geodetic: Altitude, Geodetic Latitude,
Longitude,– ECI: X, Y, Z Position– ECF: X,
Y, Z Position Geocentric: Radius to Earth’s
Center, Geocentric Latitude , Longitude–
Dwn/Crs: Downrange offset, Crossrange
offset, Down offset (Used for Monte Carlo
variations from Known Initial Condition)
State Vector, cont
Velocity Vector Information:– Geodetic:
Velocity (or Mach Number), Vertical Flight
PathAngle, Horizontal Flight Path Angle–
Geodetic: North, East, Down Velocity– ECI:
X, Y, Z Velocity– ECF: X, Y, Z Velocity–
Geocentric: Velocity (or Mach Number),
Vertical Flight Path Angle, Horizontal
Flight Path Angle– Geocentric: North, East,
Down Velocity– Dwn/Crs: Downrange
Velocity offset, Crossrange Velocity offset,
Down Velocity offset
Body Attitude Information
Initial Body Attitude is initialized and
computed for 6DOF Trajectories:– Geodetic or
Geocentric: Yaw, Pitch, Roll Euler angles
– Geodetic: Pitch Angle of Attack, Yaw Angle of
Attack, Bank Angle– ECI: Yaw, Pitch, Roll Euler
angles– ECF: Yaw, Pitch, Roll Euler angles
Deployment Velocity
Errors
Direction of
dominant
deployment Post-
is
velocity error
controllab Boost
le Vehicle
Radia
l Trajectory
veloci
ty
error
Axial
veloci
ty
error