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For The Upcoming Generation

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For The Upcoming Generation: Alpha and Beta.

-Jeremay Valenzuela Montecillo

As I stand before you today, my heart is fill with hope, joy, and readiness for
the message I am about to deliver. I want to reach out to the upcoming generations
with a message of inspiration and guidance. To those who will follow in our
footsteps, I offer these words:

Lately, video games, mobile devices, and social media have become central
aspects of daily life, particularly for the youth. With smartphones and gaming devices
in almost every household, adolescents are constantly surrounded by distractions,
their excessive use can lead to several consequences. Most of them are academic
performances, personal relationships, mental health, and at worst, physical health.
Mental health is often affected as studies shown that teenagers use their devices
more than to interact in face-to-face conversations and physical activities. As a
result, they can struggle with time management, reduced focus and lack of
perseverance to keep on pursuing their real talents and more meaningful activities.

Furthermore, the addictive nature of virtual video games and social media can
create a bad influence and unhealthy habits. Spending hours gaming or scrolling
through social feeds creates a cycle of instant gratification that can interfere with
long-term goal planning and achievement. The constant bombardment of stimuli
from devices can also affect severe mental damages, such as stress, anxiety, and
reduced concentration. Addressing this issue must require a balanced approach that
must help the youth develop and acquire healthy habits while still allowing some
enjoyment of modern entertainment. We can do this through a combination of
parental guidance, education, and self-regulation, solutions can be found to
mitigate the distractions caused by virtual video games and devices while fostering a
better life for young people.

Addressing the problem of teenagers being deranged by games and devices


requires a multifaceted approach that involves the parents, schools, and most
importantly, the youth themselves. One of the very first steps toward solving this
critical problem is the need for education on responsibility on the digital usage.
Schools can teach students about the impact of excessive screen times and offering
guidance onto managing it easily. Lessons on time management, the importance of
moderation, and setting priorities that can equip young people with the skills
necessary to strike a balance between entertainment and improvement, specifically
productivity. Schools should also promote fun activities that emphasize teamwork,
group activities, critical thinking, and real-world problem solving that is better than
the virtual world.

Parental involvement is also critical. Parents should lead by setting


boundaries on screen times to encourage healthy habits in their children. They can
implement specific time limits for gaming, phone usage, and social media usage,
ensuring that there is ample time for physical, family, and academic responsibilities
like exercises, interactions, and school assignments. Moreover, open communication
between parents and children can help youths understand why these limits are very
important, allowing them to take ownership of their very own digital habits! Creating
tech-free zones or hours, such as during meals can further reduce unneeded
distractions.

Another solution lies in fostering ways of self-regulation among adolescents


and young adults. This can be achieved by encouraging them to set personal goals
and limits regarding their screen time. Setting up rewards for accomplishing non-
digital goals can provide reinforcement, making activities like reading, exercising, or
learning new skills more appealing than spending hours in front of a screen. The
youth can also learn to use technology for educational and productive purposes,
such as researching topics, developing creativity, or connecting with friends online
for collaborative learning, rather than solely for entertainment.

Mental health awareness is more likely to be the most crucial, as prolonged


screen time has caused anxiety and depression, especially when young people are
constantly comparing themselves to unrealistic, fictitious, portrayals and characters
in social media. Schools and communities should provide mental health resources
that teach the youth on how to manage online problems, boost their self-esteem,
and recognize when their digital habits are may be affecting their well-being.
Encouraging offline hobbies, outdoor activities, and physical exercise are all effective
ways to combat the isolation and negative effects that often stem from excessive
digital consumption.

Lastly, technology companies themselves have a role to play in mitigating


these distractions, and diversions. Game developers and social media platforms can
implement features that help users monitor and limit their time spent on games,
social media applications, and etc. Parental controls, screen-time tracking apps, and
customizable reminders to take breaks can improve and empower both young
people and their guardians to manage screen time more responsibly. By creating an
environment where technology serves a tool rather than a crutch, society can help
reduce the impact of digital distractions on the younger generation.

As the world continues to evolve, so too will the correlation between the
youth and modern technology. It is essential to recognize that virtual video games,
mobile devices, and digital media are not inherently harmful. In moderation, they
offer nice benefits, including entertainment, education, and connection. The youth
must use these technologies in a balanced and rightful way that does not
compromise their academic potential, physical health, or emotional well-being.

The youth must be reminded of the value of living in the present, of cherishing
offline moments that foster creativity, connection, and growth. Parents, schools,
and society at large need to give guidance throughout the next generation toward
finding a healthy equilibrium between their online lives and real-world
responsibilities. The importance of face-to-face interaction and conversations,
outdoor experiences, breathing real, natural air and investing time in personal
growth activities should be encouraged and celebrated. By supporting and nurturing
awareness about the long-term consequences of too much screen time, youths can
be lectured and learn to prioritize what truly matters and develop many skills that
will hood in good onto them well into adulthood.
Technology is meant to be a tool, a substitute for living the better life. The
youth should be reminded that there is no replacement for the excitement of real
accomplishments, the joy of spending time with friends and family, or the
satisfaction of courting hobbies that ameliorate the mind and body. While it may be
tempting to engross themselves in the instant gratification offered by virtual video
games and social media, they must understand that the true and most real rewards
come from real balance and true self-discipline.

By centering on self-regulation, time management, and understanding the


limits, the youth can learn to navigate the virtual and digital age responsibly. The
goal is not to banish technology but to unite it in a way that enhances life without
minimizing and reducing from the opportunities and experiences that await them
outside the screen. With these tools, the youth of today can become the well-
rounded, successful, and fulfilled individuals of tomorrow, equipped to thrive in both
the virtual/digital and the real world.

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