I Kadek Agus Candra Widnyana_CV_Academy2025.
I Kadek Agus Candra Widnyana_CV_Academy2025.
I Kadek Agus Candra Widnyana_CV_Academy2025.
A dedicated fourth-semester student at Udayana University, pursuing a degree in Computer Science. Enthusiastic about continuously
enhancing skills in Web Development, Mobile Development, UI/UX Design, Graphic Design, and Motion Design. Actively engaged in
various campus projects, gaining valuable hands-on experience. Seeking to leverage technical and creative skills to contribute to
innovative solutions and exceptional user experiences in a dynamic tech environment.
Education Level
Udayana University - Badung, Indonesia
Undergraduate in in Computer Science, 3.73/4.00
Related Courses: Data Structure and Algorithm, Web Development, Database Design & Management System, Operating System,
Object-Oriented Programming (OOP), Artificial Intelligence, Network Security, Multimedia Data Processing.
Expected Graduation: 2026
Work Experiences
Savaya Bali - Badung, Indonesia Sep 2023 - Sep 2024
Waiter
Savaya Bali is a luxury beach club located on the cliffs of Uluwatu, offering stunning ocean views and a vibrant nightlife. Known for its
elegant architecture, world-class amenities, and international DJ events.
Ensured a pleasant experience for guests by providing exceptional service.
Assisted in the presentation and transportation of food and beverages.
Supported the team in maintaining high service standards, contributing to positive guest feedback.
Projects
Motion Ads – Nauffal Ricebowl Apr 2024 - May 2024
Created engaging motion ads for Nauffal Ricebowl.
Created engaging motion ads for Nauffal Ricebowl.
Developed concepts that aligned with the brand’s identity, enhancing brand recognition.
Created visually appealing motion graphics.
Developed concepts aligned with the brand’s identity, resulting in a 20% increase in social media engagement.
UI/UX Design – Mobile Application: Raos Aksara Nov 2023 - Dec 2023
Course Assignment: Human-Computer Interaction (HCI)
Discussed ideas with pain points, then prioritized which one to address first and its solution.
Discussed app names, created a logo, determined fonts, selected key colors, made a Crazy 8, and created a user flow.
Designed and made prototype user interfaces and user experiences.
Conducted usability testing and incorporated feedback to enhance user experience.
Utilized Figma for prototyping and design.