The document discusses recent advances in generative adversarial networks (GANs) for image generation. It summarizes two influential GAN models: ProgressiveGAN (Karras et al., 2018) and BigGAN (Brock et al., 2019). ProgressiveGAN introduced progressive growing of GANs to produce high resolution images. BigGAN scaled up GAN training through techniques like large batch sizes and regularization methods to generate high fidelity natural images. The document also discusses using GANs to generate full-body, high-resolution anime characters and adding motion through structure-conditional GANs.
1. Two papers on unsupervised domain adaptation were presented at ICML2018: "Learning Semantic Representations for Unsupervised Domain Adaptation" and "CyCADA: Cycle-Consistent Adversarial Domain Adaptation".
2. The CyCADA paper uses cycle-consistent adversarial domain adaptation with cycle GAN to translate images at the pixel level while also aligning representations at the semantic level.
3. The semantic representation paper uses semantic alignment and introduces techniques like adding noise to improve over previous semantic alignment methods.
Several recent papers have explored self-supervised learning methods for vision transformers (ViT). Key approaches include:
1. Masked prediction tasks that predict masked patches of the input image.
2. Contrastive learning using techniques like MoCo to learn representations by contrasting augmented views of the same image.
3. Self-distillation methods like DINO that distill a teacher ViT into a student ViT using different views of the same image.
4. Hybrid approaches that combine masked prediction with self-distillation, such as iBOT.
The document describes various probability distributions that can arise from combining Bernoulli random variables. It shows how a binomial distribution emerges from summing Bernoulli random variables, and how Poisson, normal, chi-squared, exponential, gamma, and inverse gamma distributions can approximate the binomial as the number of Bernoulli trials increases. Code examples in R are provided to simulate sampling from these distributions and compare the simulated distributions to their theoretical probability density functions.
This document summarizes recent research on applying self-attention mechanisms from Transformers to domains other than language, such as computer vision. It discusses models that use self-attention for images, including ViT, DeiT, and T2T, which apply Transformers to divided image patches. It also covers more general attention modules like the Perceiver that aims to be domain-agnostic. Finally, it discusses work on transferring pretrained language Transformers to other modalities through frozen weights, showing they can function as universal computation engines.
"Anime Generation with AI".
- Video: Generated Anime: https://youtu.be/X9j1fwexK2c
- Video: Other AI Solutions for Anime Production Issues: https://youtu.be/Gz90H1M7_u4
The document describes various probability distributions that can arise from combining Bernoulli random variables. It shows how a binomial distribution emerges from summing Bernoulli random variables, and how Poisson, normal, chi-squared, exponential, gamma, and inverse gamma distributions can approximate the binomial as the number of Bernoulli trials increases. Code examples in R are provided to simulate sampling from these distributions and compare the simulated distributions to their theoretical probability density functions.
This document summarizes recent research on applying self-attention mechanisms from Transformers to domains other than language, such as computer vision. It discusses models that use self-attention for images, including ViT, DeiT, and T2T, which apply Transformers to divided image patches. It also covers more general attention modules like the Perceiver that aims to be domain-agnostic. Finally, it discusses work on transferring pretrained language Transformers to other modalities through frozen weights, showing they can function as universal computation engines.
"Anime Generation with AI".
- Video: Generated Anime: https://youtu.be/X9j1fwexK2c
- Video: Other AI Solutions for Anime Production Issues: https://youtu.be/Gz90H1M7_u4
1) The document discusses the environmental impact of information and communication technologies (ICT) and strategies for more sustainable software design.
2) ICT currently has a large carbon footprint equivalent to 40 nuclear plants and is growing faster than other sectors. Manufacturing and disposing of devices accounts for most of the impact.
3) More efficient software design can help reduce this impact by using fewer system resources and extending the usable lifetime of devices. Approaches like responsive design, microservices, and streaming APIs can significantly improve efficiency.
Description of the impact of efficient coding on the planet. Using less ressource saves water, GHG and energy. Efficient UX also makes our world more sustainable. Linked to UNEP report on eWaste. Thanks @greenit.
20210809 story book_driven_new_system_development_nuxtjs虎の穴 開発室
The document discusses using Storybook to develop a new system. It begins with an introduction and agenda, then describes Storybook and how it can be used to develop UI components separately from pages. It explains how to install Storybook, including for Nuxt.js projects. Methods for Storybook-driven development are presented, such as creating screen designs and specifications in Markdown. Benefits include parallel documentation creation and API mocking. In summary, Storybook may help reduce overall development costs while improving component management.
The document discusses the evolution of artificial intelligence from expert systems using if-then rules to modern deep learning approaches. Early AI used expert systems that encoded human knowledge as rules, but these systems were limited, expensive and difficult to update. Machine learning improved on this by using algorithms to learn patterns in data and make predictions. However, features still needed to be designed by engineers. Deep learning advanced the field by using neural networks that can learn their own features from raw data through many layers, leading to superior performance compared to prior methods in tasks like image recognition. The document outlines several real-world applications of modern AI in areas such as computer vision, generative design, and autonomous systems.
Nathan Shedroff (Seed Vault Ltd): Blockchain & VR: Vision for an Open & Trust...AugmentedWorldExpo
A talk from the XR4Good Track at AWE USA 2018 - the World's #1 XR Conference & Expo in Santa Clara, California May 30- June 1, 2018.
Nathan Shedroff (Seed Vault Ltd): Blockchain & VR: Vision for an Open & Trusted Bot Economy
This talk proposes a method to govern an Open Source approach to building computer interfaces. Seed Vault developers can take the open bot framework and construct their own avatar or bot and offer it to the wider community. Others can license that bot for their own use and receive SEED tokens in exchange – utility tokens that power the Seed Vault micro-economy. Seed Vault intends to decentralize AI, putting bots in the hands of more developers, companies and ultimately individual users.
http://AugmentedWorldExpo.com
Attention Is All You Need.
With these simple words, the Deep Learning industry was forever changed. Transformers were initially introduced in the field of Natural Language Processing to enhance language translation, but they demonstrated astonishing results even outside language processing. In particular, they recently spread in the Computer Vision community, advancing the state-of-the-art on many vision tasks. But what are Transformers? What is the mechanism of self-attention, and do we really need it? How did they revolutionize Computer Vision? Will they ever replace convolutional neural networks?
These and many other questions will be answered during the talk.
In this tech talk, we will discuss:
- A piece of history: Why did we need a new architecture?
- What is self-attention, and where does this concept come from?
- The Transformer architecture and its mechanisms
- Vision Transformers: An Image is worth 16x16 words
- Video Understanding using Transformers: the space + time approach
- The scale and data problem: Is Attention what we really need?
- The future of Computer Vision through Transformers
Speaker: Davide Coccomini, Nicola Messina
Website: https://www.aicamp.ai/event/eventdetails/W2021101110
ThinnkWare is a venture that provides robotics education kits and training. It aims to facilitate experiential learning in science and technology. It is a pioneer in robotics education in India and has trained over 15,000 students. The company's Mechanzo robotics kits allow students to explore science concepts hands-on by designing and building robots. Students learn skills like problem solving, teamwork and gain interest in STEM careers through working with the kits.
iPhone X: Steve Job's iPhone and Advanced PackagingBill Cardoso
It’s been 10 years since Steve Jobs introduced the iPhone to the world. Much has happened since then. Over this past decade, the iPhone became a reference design, and the object of desire of a legion of fans who wait anxiously for every launch of the Cupertino company. Undoubtedly, the most advanced iPhone in the market today, the iPhone X is a technology marvel. The double stacked boards, dual battery, and a face recognition sensor bring the iPhone X to a whole different level.
In this presentation, we’ll explore these technological advances by a live teardown of the iPhone X. The teardown will be followed by a detailed coverage of the technical details of critical parts of the device. This live teardown will be accompanied by x-ray and CT images of the iPhone X, so the audience will get unprecedented insights on what makes this iPhone tick. More importantly, we will explore the assembly process utilized to put the iPhone X together. This presentation is targeted at a wide technical audience looking for a better understanding on how advance consumer electronics are designed and assembled.
About:
A helium boosting and decanting system is typically used in various industrial applications, particularly in the production and handling of gases, including helium including leak test of reciprocating cylinder. Here’s a brief overview of its components and functions:
Components
1. Helium Storage Tanks: High-pressure tanks that store helium@ 150 bars.
2. Boosting Pumps: Designed to boost helium pressure up to 150 bar, ensuring efficient flow throughout the system.
3. Decanting Unit: Separates liquid helium from gas, facilitating decanting at pressures of up to 2 bars.
4. Pressure Regulators: Maintain and control the pressure of helium during transport.
5. Control Valves: automatic control valve is provided for the flow and direction of helium through the system.
6. Piping and Fittings: High-quality, corrosion-resistant materials for safe transport.
Functions
• Boosting Pressure: The system boosts helium pressure up to 150 bar for various applications.
• Decanting: Safely decants helium, separating liquid from gas at pressures of up to 2 bar.
• Safety Measures: Equipped with relief valves and emergency shut-off systems to handle high pressures safely.
• Monitoring and Control: Sensors and automated controls monitor pressure and flow rates.
Application:
• Cryogenics: Cooling superconducting magnets in MRI machines and particle accelerators.
• Welding: Used as a shielding gas in welding processes.
• Research: Crucial for various scientific applications, including laboratories and space exploration.
Key Features:
• Helium Storage & Boosting System
• Decanting System
• Pressure Regulation & Monitoring
• Valves & Flow Control
• Filtration & Safety Components
• Structural & Material Specifications
• Automation & Electrical Components
Air pollution is contamination of the indoor or outdoor environment by any ch...dhanashree78
Air pollution is contamination of the indoor or outdoor environment by any chemical, physical or biological agent that modifies the natural characteristics of the atmosphere.
Household combustion devices, motor vehicles, industrial facilities and forest fires are common sources of air pollution. Pollutants of major public health concern include particulate matter, carbon monoxide, ozone, nitrogen dioxide and sulfur dioxide. Outdoor and indoor air pollution cause respiratory and other diseases and are important sources of morbidity and mortality.
WHO data show that almost all of the global population (99%) breathe air that exceeds WHO guideline limits and contains high levels of pollutants, with low- and middle-income countries suffering from the highest exposures.
Air quality is closely linked to the earth’s climate and ecosystems globally. Many of the drivers of air pollution (i.e. combustion of fossil fuels) are also sources of greenhouse gas emissions. Policies to reduce air pollution, therefore, offer a win-win strategy for both climate and health, lowering the burden of disease attributable to air pollution, as well as contributing to the near- and long-term mitigation of climate change.
Preface: The ReGenX Generator innovation operates with a US Patented Frequency Dependent Load
Current Delay which delays the creation and storage of created Electromagnetic Field Energy around
the exterior of the generator coil. The result is the created and Time Delayed Electromagnetic Field
Energy performs any magnitude of Positive Electro-Mechanical Work at infinite efficiency on the
generator's Rotating Magnetic Field, increasing its Kinetic Energy and increasing the Kinetic Energy of
an EV or ICE Vehicle to any magnitude without requiring any Externally Supplied Input Energy. In
Electricity Generation applications the ReGenX Generator innovation now allows all electricity to be
generated at infinite efficiency requiring zero Input Energy, zero Input Energy Cost, while producing
zero Greenhouse Gas Emissions, zero Air Pollution and zero Nuclear Waste during the Electricity
Generation Phase. In Electric Motor operation the ReGen-X Quantum Motor now allows any
magnitude of Work to be performed with zero Electric Input Energy.
Demonstration Protocol: The demonstration protocol involves three prototypes;
1. Protytpe #1, demonstrates the ReGenX Generator's Load Current Time Delay when compared
to the instantaneous Load Current Sine Wave for a Conventional Generator Coil.
2. In the Conventional Faraday Generator operation the created Electromagnetic Field Energy
performs Negative Work at infinite efficiency and it reduces the Kinetic Energy of the system.
3. The Magnitude of the Negative Work / System Kinetic Energy Reduction (in Joules) is equal to
the Magnitude of the created Electromagnetic Field Energy (also in Joules).
4. When the Conventional Faraday Generator is placed On-Load, Negative Work is performed and
the speed of the system decreases according to Lenz's Law of Induction.
5. In order to maintain the System Speed and the Electric Power magnitude to the Loads,
additional Input Power must be supplied to the Prime Mover and additional Mechanical Input
Power must be supplied to the Generator's Drive Shaft.
6. For example, if 100 Watts of Electric Power is delivered to the Load by the Faraday Generator,
an additional >100 Watts of Mechanical Input Power must be supplied to the Generator's Drive
Shaft by the Prime Mover.
7. If 1 MW of Electric Power is delivered to the Load by the Faraday Generator, an additional >1
MW Watts of Mechanical Input Power must be supplied to the Generator's Drive Shaft by the
Prime Mover.
8. Generally speaking the ratio is 2 Watts of Mechanical Input Power to every 1 Watt of Electric
Output Power generated.
9. The increase in Drive Shaft Mechanical Input Power is provided by the Prime Mover and the
Input Energy Source which powers the Prime Mover.
10. In the Heins ReGenX Generator operation the created and Time Delayed Electromagnetic Field
Energy performs Positive Work at infinite efficiency and it increases the Kinetic Energy of the
system.
Biases, our brain and software developmentMatias Iacono
Quick presentation about cognitive biases, classic psychological researches and quite new papers that displays how those biases might be impacting software developers.
Improving Surgical Robot Performance Through Seal Design.pdfBSEmarketing
Ever wonder how something as "simple" as a seal can impact surgical robot accuracy and reliability? Take quick a spin through this informative deck today, and use what you've learned to build a better robot tomorrow.
Algorithm design techniques include:
Brute Force
Greedy Algorithms
Divide-and-Conquer
Dynamic Programming
Reduction / Transform-and-Conquer
Backtracking and Branch-and-Bound
Randomization
Approximation
Recursive Approach
What is an algorithm?
An Algorithm is a procedure to solve a particular problem in a finite number of steps for a finite-sized input.
The algorithms can be classified in various ways. They are:
Implementation Method
Design Method
Design Approaches
Other Classifications
In this article, the different algorithms in each classification method are discussed.
The classification of algorithms is important for several reasons:
Organization: Algorithms can be very complex and by classifying them, it becomes easier to organize, understand, and compare different algorithms.
Problem Solving: Different problems require different algorithms, and by having a classification, it can help identify the best algorithm for a particular problem.
Performance Comparison: By classifying algorithms, it is possible to compare their performance in terms of time and space complexity, making it easier to choose the best algorithm for a particular use case.
Reusability: By classifying algorithms, it becomes easier to re-use existing algorithms for similar problems, thereby reducing development time and improving efficiency.
Research: Classifying algorithms is essential for research and development in computer science, as it helps to identify new algorithms and improve existing ones.
Overall, the classification of algorithms plays a crucial role in computer science and helps to improve the efficiency and effectiveness of solving problems.
Classification by Implementation Method: There are primarily three main categories into which an algorithm can be named in this type of classification. They are:
Recursion or Iteration: A recursive algorithm is an algorithm which calls itself again and again until a base condition is achieved whereas iterative algorithms use loops and/or data structures like stacks, queues to solve any problem. Every recursive solution can be implemented as an iterative solution and vice versa.
Example: The Tower of Hanoi is implemented in a recursive fashion while Stock Span problem is implemented iteratively.
Exact or Approximate: Algorithms that are capable of finding an optimal solution for any problem are known as the exact algorithm. For all those problems, where it is not possible to find the most optimized solution, an approximation algorithm is used. Approximate algorithms are the type of algorithms that find the result as an average outcome of sub outcomes to a problem.
Example: For NP-Hard Problems, approximation algorithms are used. Sorting algorithms are the exact algorithms.
Serial or Parallel or Distributed Algorithms: In serial algorithms, one instruction is executed at a time while parallel algorithms are those in which we divide the problem into subproblems and execute them on different processors.
INVESTIGATION OF PUEA IN COGNITIVE RADIO NETWORKS USING ENERGY DETECTION IN D...csijjournal
Primary User Emulation Attack (PUEA) is one of the major threats to the spectrum sensing in cognitive
radio networks. This paper studies the PUEA using energy detection that is based on the energy of the
received signal. It discusses the impact of increasing the number of attackers on the performance of
secondary user. Moreover, studying how the malicious user can emulate the Primary User (PU) signal is
made. This is the first analytical method to study PUEA under a different number of attackers. The
detection of the PUEA increases with increasing the number of attackers and decreases when changing the
channel from lognormal to Rayleigh fading.
About
Practice Head is assembled with Practice Torpedo intended for carrying out exercise firings. It is assembled with Homing Head in the forward section and oxygen flask in the rear section. Practice Head imparts positive buoyancy to the Torpedo at the end of run. The Practice Head is divided into two compartments viz. Ballast Compartment (Houses Light Device, Depth & Roll Recorder, Signal Flare Ejector, Discharge Valve, Stop Cock, Water discharge Valve, Bellow reducing Valve, Release Mechanism, Recess, Bypass Valve, Pressure Equalizer, Float, Sinking Plug etc.) which provides positive buoyancy at the end of run by discharging water (140 ltrs.) filled in the compartment and Instrument compartment (dry), houses (safety & recovery unit and its battery, combined homing and influence exploder equipment, noise maker, bollards & safety valve etc.) The recess in Ballast compartment houses the float which gets inflated at the end of run to provide floatation to the surfaced Torpedo. Several hand holes/recesses are provided on the casing/shell of Practice Head for assembly of the following components:-
a) Signal Flare Ejector Assembly
b) Depth and Roll Recorder Assembly
c) Light Device
d) Pressure equalizer
e) Drain/Discharge Valve assembly
f) Bollard Assembly
g) Holding for Floater/Balloon Assembly
h) Sinking Valve
i) Safety Valve
j) Inspection hand hole
Technical Details:
SrNo Items Specifications
1 Aluminum Alloy (AlMg5)
Casing Body Material: AlMg5
• Larger Outer Diameter of the Casing: 532.4 MM
• Smaller Outer Diameter of the Casing: 503.05 MM
• Total Length: 1204.20 MM
• Thickness: 6-8 mm
• Structural Details of Casing: The casing is of uniform outer dia for a certain distance from rear side and tapered from a definite distance to the front side. (Refer T-DAP-A1828-GADWG-PH- REV 00)
• Slope of the Tapered Portion: 1/8
• Mass of Casing (Without components mounting, but including the ribs and collars on the body): 58.5 kg
• Maximum External Test Pressure: 12 kgf/cm2
• Maximum Internal Test Pressure:-
i. For Ballast Compartment: 2 kgf/cm2
ii. For Instrument Compartment: 1 kgf/cm2
• Innerspace of casing assembly have 2 compartments:-
i. Ballast Compartment and
ii. Instrument Compartment
• Cut outs/ recesses shall be provided for the assembly of following components.
a) Signal Flare Ejector Assembly
b) Depth and Roll Recorder Assembly
c) Light Device
d) Pressure Equalizer
e) Drain/ discharge valve assembly
2 Front Side Collar Material: AlMg5
• Maximum Outer Diameter: 500 MM
• Pitch Circle Diameter: 468 MM
• All Dimensions as per drawing T-DAP-A1828-MDWG-C&R-REV-00
Application:
In a torpedo, the ballast components and instrument compartment play crucial roles in maintaining stability, control, and overall operational effectiveness. The ballast system primarily manages buoyancy and trim, ensuring that the torpedo maintains a stable trajectory underwater.
32. #denatechcon
Generative Adversarial Nets.
Ian J. Goodfellow, Jean Pouget-Abadie, Mehdi Mirza, Bing Xu, David Warde-
Farley, Sherjil Ozair, Aaron Courville, Yoshua Bengio.
arXiv:1406.2661. In NIPS 2014.
36. #denatechcon
Progressive Growing of GANs for Improved Quality, Stability, and Variation.
Tero Karras, Timo Aila, Samuli Laine, Jaakko Lehtinen. In ICLR 2018.
(1024X1024)
(256x256)
37. #denatechcon
.441 7 545 7 4 /
Progressive Growing of GANs for Improved Quality, Stability, and Variation
Tero Karras, Timo Aila, Samuli Laine, Jaakko Lehtinen. In ICLR 2018.
38. #denatechcon
/ 5. 44 5
Progressive Growing of GANs for Improved Quality, Stability, and Variation
Tero Karras, Timo Aila, Samuli Laine, Jaakko Lehtinen. In ICLR 2018.
41. #denatechcon
+ Spectral Normalization on Generator
+ Self Attention
+ Two Time Scale Update Rule
(512x512)
+ Spectral Normalization on Discriminator
+ Projection Discriminator
SNGAN with Projection (Miyato+, ICLR’18)
SAGAN (Zhang+, 18)
BigGAN (Brock+, ICLR’19)
+ Large Batch Size (256→2048)
+ Large Channel (64→96)
+ Shared Embedding
+ Hierarchical Latent Space
+ Truncation Trick
+ Orthogonal Regularization
+ First Singular Value Clamp
+ Zero-centered Gradient Penalty
Large Scale GAN Training for High Fidelity Natural Image Synthesis.
Andrew Brock, Jeff Donahue, Karen Simonyan. arXiv:1809.11096. In ICLR 2018.
43. #denatechcon
(512x512)
Large Scale GAN Training for High Fidelity Natural Image Synthesis.
Andrew Brock, Jeff Donahue, Karen Simonyan. arXiv:1809.11096. In ICLR 2019.
44. #denatechcon
Large Scale GAN Training for High Fidelity Natural Image Synthesis.
Andrew Brock, Jeff Donahue, Karen Simonyan. arXiv:1809.11096. In ICLR 2019.
(512x512)
45. #denatechcon
Large Scale GAN Training for High Fidelity Natural Image Synthesis.
Andrew Brock, Jeff Donahue, Karen Simonyan. arXiv:1809.11096. In ICLR 2019.
(512x512)
46. #denatechcon
Large Scale GAN Training for High Fidelity Natural Image Synthesis.
Andrew Brock, Jeff Donahue, Karen Simonyan. arXiv:1809.11096. In ICLR 2019.
(512x512)
47. #denatechcon
(512x512)
Large Scale GAN Training for High Fidelity Natural Image Synthesis.
Andrew Brock, Jeff Donahue, Karen Simonyan. arXiv:1809.11096. In ICLR 2019.
48. #denatechcon
(512x512)
Large Scale GAN Training for High Fidelity Natural Image Synthesis.
Andrew Brock, Jeff Donahue, Karen Simonyan. arXiv:1809.11096. In ICLR 2019.
49. #denatechcon
Large Scale GAN Training for High Fidelity Natural Image Synthesis.
Andrew Brock, Jeff Donahue, Karen Simonyan. arXiv:1809.11096. In ICLR 2019.
(512x512)
114. #denatechcon
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Super SloMo: High Quality Estimation of Multiple Intermediate Frames for Video Interpolation.
Huaizu Jiang, Deqing Sun, Varun Jampani, Ming-Hsuan Yang, Erik Learned-Miller, Jan Kautz. In CVPR 2018.
115. #denatechcon
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Super SloMo: High Quality Estimation of Multiple Intermediate Frames for Video Interpolation.
Huaizu Jiang, Deqing Sun, Varun Jampani, Ming-Hsuan Yang, Erik Learned-Miller, Jan Kautz. In CVPR 2018.
https://youtu.be/MjViy6kyiqs
Research at NVIDIA: Transforming Standard Video Into Slow Motion with AI
117. #denatechcon
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77 = 7: :=D
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Video Frame Synthesis using Deep Voxel Flow.
Ziwei Liu, Raymond A. Yeh, Xiaoou Tang, Yiming Liu, Aseem Agarwala. In ICCV 2017.
BB F=CBC 67 ?. / 3: 1 B
Video Frame Synthesis using Deep Voxel Flow
118. #denatechcon
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Super SloMo(Adobe)
Super SloMo
Deep Voxel Flow
Video Frame Synthesis using Deep Voxel Flow. Ziwei Liu, Raymond A. Yeh, Xiaoou Tang, Yiming Liu, Aseem Agarwala. In ICCV 2017.
Super SloMo: High Quality Estimation of Multiple Intermediate Frames for Video Interpolation. Huaizu Jiang, Deqing Sun, Varun
Jampani, Ming-Hsuan Yang, Erik Learned-Miller, Jan Kautz. In CVPR 2018.
F