Computer Science Syllabus Class 11

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CBSE Class 11 Computer Science Syllabus

Unit 1: Computer Fundamentals (18 Theory + 6 Practical) Periods

Classification of computers: Basics of computer and its operation; Functional


Components and their interconnections, concept of Booting.

Software concepts: Types of Software – System Software, Utility Software, and


Application Software.

System Software: Operating System, Compiler, Interpreter, and Assembler;

Operating System: Need for Operating System, Functions of Operating System


(Processor Management, Memory Management, File Management and Device
Management), Types of Operating System-Interactive (GUI based), Time Sharing, Real-
Time and Distributed, Commonly used Operating System: UNIX, LINUX, Windows,
Solaris, BOSS (Bharat Operating System Solutions); Mobile OS – Android, Symbian,
IOS.

Utility Software: Anti- Virus, File Management tools, Compression tools and Disk
Management tools (Disk Cleanup, Disk Defragmenter, Back-up).

Open Source Concepts: Open Source Software, Freeware, Shareware, and


Proprietary Software.

Application Software: Office Tools – Word Processor, Presentation Tool,


Spreadsheet Package, Database Management System; Domain-Specific tools – School
Management System, Inventory Management System, Payroll System, Financial
Accounting, Hotel Management, Reservation System and Weather Forecasting System.

Number System: Binary, Octal, Decimal, Hexadecimal, and conversion between


different number systems.

Internal Storage encoding of Characters: ASCII, ISCII (Indian Scripts Standard


Code for Information Interchange), and UNICODE (for multilingual computing).

Microprocessor: Basic concepts, Clock speed (MHz, GHz), 16 bit, 32 bit, 64 bit, 128-
bit processors; Types – CISC Processors (Complex Instruction Set Computing), RISC
Processors (Reduced Instruction Set Computing), and EPIC (Explicitly Parallel
Instruction Computing).

Memory Concepts: Units: Byte, KiloByte, MegaByte, GigaByte, TeraByte, PetaByte,


ExaByte, ZettaByte, YottaByte.
Primary Memory: Cache, RAM, ROM

Secondary Memory: Fixed and Removable storage – Hard Disk Drive, CD/DVD
Drive, Pen Drive, Blue Ray Disk.

Input Output Ports/ Connections: Serial, Parallel and Universal Serial Bus, PS-2
port, Infrared port, Bluetooth, Firewire.

Unit 2: Programming Methodology (28 Theory + 10 Practical) Periods

General Concepts: Modular Approach, Clarity, and Simplicity of Expressions, Use of


proper names for Identifiers, Comments, Indentation; Documentation and Program
Maintenance; Running and Debugging programs, Syntax Errors, Run-Time Errors,
Logical Errors.

Problem Solving Methodologies: Understanding of the problem, Solution for the


problem, Identifying minimum number of inputs required for output, Writing code to
optimizing execution time and memory storage, step by step solution for the problem,
breaking down solution into simple steps (modular approach), Identification of
arithmetic and logical operations required for solution; Control Structure- Conditional
control and looping (finite and infinite).

Problem Solving: Introduction to Algorithms/Flowcharts.

Unit 3: Introduction to C++ (44 Theory + 36 Practical) Periods

Getting Started: C++ character set, C++ Tokens (Identifiers, Keywords, Constants,
Operators,), Structure of a C++ Program (include files, main function), Header files –
iostream.h, iomanip.h, cout, cin; use of I/O operators (<>), Use of endl and setw ( ),
Cascading of I/O operators, compilation, Error Messages; Use of editor, basic
commands of editor, compilation, linking and execution.

Data Types, Variables and Constants: Concept of Data types; Built-in Data types:
char, int , float and double; Constants: Integer Constants, Character constants (- \n, \t,
\b), Floating Point Constants, String Constants; Access modifier: const; Variables of
built-in-data types, Declaration/Initialization of variables, Assignment statement, Type
modifier: signed, unsigned, long

Operator and Expressions: Operators: Arithmetic operators (-,+,*,/,%), Assignment


operator (=), c++ shorthands (+=, -=,*=,/=,%=) Unary operators (-), Increment (++)
and Decrement (–) Operators, Relational operator (>,>=,<=,=,!=), Logical operators
(!,&&,||), Conditional operator: ?<if—true>:; Precedence of Operators; Automatic type
conversion in expressions, Type casting;

Unit 4: Programming in C++ (50 Theory + 48 Practical) Periods


Flow of control

Conditional statements: if else, Nested if, switch..case..default, use of conditional


operator, Nested switch..case, break statement (to be used in switch..case only); Loops:
while, do – while, for and Nested loops

Inbuilt Functions

Header File
Header File Function
Categorization

Standard input/output
Stdio.h Gets ( ), puts ( )
functions

isalnum ( ), isalpha ( ),

isdigit ( ), islower ( ),
Character Functions ctype.h
isupper ( ), tolower ( ),

toupper ( )

strcpy ( ), strcat ( ),
strlen ( ), strcmp ( ),

String Function string.h strcmpi ( ), strrev ( ),

strupr ( ), strlwr ( )

fabs ( ), pow ( ), sqrt ( ),


Mathematical Functions math.h
sin ( ), cos ( ), abs ( )

Introduction to user-defined function and its requirements

Defining a function; function prototype, Invoking/calling a function, passing arguments


to a function, specifying argument data types, default argument, constant argument, call
by value, call by reference, returning values from a function, calling functions with
arrays, scope rules of variables: local and global variables.
Relating to Parameters and return type concepts in built-in functions.

Structured Data Type

Arrays: Introduction to Array and its advantages.

One Dimensional Array: Declaration/initialization of One-dimensional array,


Accepting array elements, accessing array elements, manipulation of array elements
(sum of elements, product of elements, average of elements, linear search, finding
maximum/minimum value)

Declaration / Initialization of a String, string manipulations (counting vowels/


consonants/ digits/ special characters, case conversion, reversing a string, reversing
each word of a string)

Two-dimensional Array: Declaration/initialization of a two-dimensional array,


inputting array elements, accessing array elements, Manipulation of Array elements
(sum of row element, column elements, diagonal elements, finding
maximum/minimum values)

User-defined Data Types: Introduction to user-defined data types.

Structure: Defining a Structure (Keyword Structure), declaring structure variables,


accessing structure elements, passing structure to functions as value and reference,
argument/parameter, 154 function returning structure, array of structure, passing an
array of structure as an argument/ a parameter to a function.

Defining a symbol name using typedef keyword and defining a macro using #define
preprocessor directive.

Class 11 (Practical) – C++, Duration- 3 Hours, Total


Marks: 30
1. Programming in C++ (10)
One programming problem in C++ to be developed and tested on Computer during the
examination. Marks are allotted on the basis of the following parameters:

Logic: 6 Marks

Documentation: 2 Marks

Output presentation: 2 Marks

2. Project Work (6+4*)


Problems using String, Number, array and structure manipulation

General Guidelines: Initial Requirement, developing an interface for user (it is advised
to use text-based interface screen), developing logic for playing the game and developing
logic for scoring points

• Memory game: A number guessing game with the application of 2-dimensional arrays
containing randomly generated numbers in pairs hidden inside boxes.
• Hollywood/Hangman: A word Guessing game
• Cows ‘N Bulls: A word/number Guessing game
• Random Number Guessing Game (High\Low)
• A game to check whether a word does not use any of the forbidden letters
• Cross’N knots game: A regular tic-tac-toe game.
Or

Similar projects may be undertaken in other domains. (As mentioned in general


guidelines for project, given at the end of the curriculum in a group of 2-4 students)

* Collaboration and Presentation of the project

3. Practical File (5+1*)


a) Record of the configuration of the computer system used by the student in the
computer lab (by exploring inside computer system in the first 2 lab classes).

b) Must have minimum 20 programs from the topics covered in class 11 course.

• Programs on Control structures


• Programs on String manipulations
• Programs on array manipulations(1D & 2D)
• Programs on structures
*1 mark is for innovating while developing programs.

4. Viva Voce (04)


Viva will be asked from the syllabus covered in class 11 and the project developed by the
student(s).

*1 mark is for innovating while developing the program.

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