0% found this document useful (0 votes)
15 views

Output Log

The document contains log output from initializing an engine version and loading settings for a Daggerfall Unity game. It lists various game and graphics settings that were read from an ini file, including resolution, quality levels, control settings, and audio levels.

Uploaded by

zblonk
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
0% found this document useful (0 votes)
15 views

Output Log

The document contains log output from initializing an engine version and loading settings for a Daggerfall Unity game. It lists various game and graphics settings that were read from an ini file, including resolution, quality levels, control settings, and audio levels.

Uploaded by

zblonk
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
You are on page 1/ 19

Initialize engine version: 2018.2.

21f1 (a122f5dc316d)
GfxDevice: creating device client; threaded=1
Direct3D:
Version: Direct3D 11.0 [level 11.1]
Renderer: NVIDIA GeForce GTX 1070 (ID=0x1b81)
Vendor: (null)
VRAM: 3072 MB
Driver: 26.21.14.3200
Begin MonoManager ReloadAssembly
- Completed reload, in 0.073 seconds
<RI> Initializing input.
<RI> Input initialized.
<RI> Initialized touch support.
UnloadTime: 0.335300 ms
DFTFU 1.8.9: Using 'settings.ini' at path 'C:/Users/max/AppData/LocalLow/Daggerfall
Workshop/Daggerfall Unity\settings.ini'

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

SettingsManager: Removing setting MyDaggerfallUnityScreenshotsPath

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

SettingsManager: Removing setting AutomapNumberOfDungeons

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: Found valid arena2 path at 'arena2'.

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: PersistentDataPath | C:/Users/max/AppData/LocalLow/Daggerfall


Workshop/Daggerfall Unity

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: MyDaggerfallPath |

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: MyDaggerfallUnitySavePath |

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: MyDaggerfallUnityScreenshotsPath |

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: ResolutionWidth | 1920

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: ResolutionHeight | 1080

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: RetroRenderingMode | 0

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)


DFTFU 1.8.9: PostProcessingInRetroMode | 0

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: UseMipMapsInRetroMode | False

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: VSync | True

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: TargetFrameRate | 0

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: Fullscreen | True

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: ExclusiveFullscreen | False

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: FieldOfView | 80

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: ShadowResolutionMode | 1

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: MainFilterMode | 0

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: QualityLevel | 5

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: DungeonLightShadows | False

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: InteriorLightShadows | True

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: ExteriorLightShadows | True

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: MobileNPCShadows | False

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: GeneralBillboardShadows | False


(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: DungeonShadowDistance | 20

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: InteriorShadowDistance | 30

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: ExteriorShadowDistance | 90

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: EnableTextureArrays | True

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: RandomDungeonTextures | 0

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: SoundFont |

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: PlayerNudity | True

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: ShowOptionsAtStart | True

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: GUIFilterMode | 0

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: VideoFilterMode | 1

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: Crosshair | True

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: InteractionModeIcon | minimal

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: SwapHealthAndFatigueColors | False

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: DimAlphaStrength | 0.5

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: FreeScaling | False


(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: EnableToolTips | True

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: ToolTipDelayInSeconds | 0

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: ToolTipBackgroundColor | RGBA(64, 64, 64, 210)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: ToolTipTextColor | RGBA(230, 230, 200, 255)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: ShopQualityPresentation | 0

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: ShopQualityHUDDelay | 4

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: ShowQuestJournalClocksAsCountdown | False

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: EnableInventoryInfoPanel | True

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: EnableEnhancedItemLists | False

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: EnableModernConversationStyleInTalkWindow | False

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: IconsPositioningScheme | classic

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: HelmAndShieldMaterialDisplay | 0

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: AccelerateUICopyTexture | False

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: EnableVitalsIndicators | True

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)


DFTFU 1.8.9: SDFFontRendering | True

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: EnableGeographicBackgrounds | False

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: EnableArrowCounter | True

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: DungeonExitWagonPrompt | True

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: IllegalRestWarning | True

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: LoiterLimitInHours | 3

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: LargeHUD | True

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: LargeHUDScale | 1

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: EnableSpellLighting | True

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: EnableSpellShadows | True

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: InvertMouseVertical | False

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: MouseLookSmoothing | True

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: MouseLookSensitivity | 1

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: HeadBobbing | True

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: Handedness | 0

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)


DFTFU 1.8.9: WeaponAttackThreshold | 0.03

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: WeaponSensitivity | 1

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: MoveSpeedAcceleration | 10

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: ToggleSneak | False

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: ClickToAttack | True

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: CameraRecoilStrength | 3

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: MusicVolume | 1

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: SoundVolume | 1

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: InstantRepairs | False

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: AllowMagicRepairs | False

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: BowDrawback | False

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: AutomapNumberOfDungeons | 5

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: AutomapDisableMicroMap | False

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: AutomapRememberSliceLevel | False

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: AutomapAlwaysMaxOutSliceLevel | False


(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: ExteriorMapDefaultZoomLevel | 8

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: ExteriorMapResetZoomLevelOnNewLocation | True

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: StartCellX | 109

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: StartCellY | 158

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: StartInDungeon | True

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: TerrainDistance | 3

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: TerrainHeightmapPixelError | 5

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: SmallerDungeons | False

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: AssetCacheThreshold | 25

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: LypyL_GameConsole | True

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: LypyL_ModSystem | True

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: AssetInjection | True

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: CompressModdedTextures | True

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: NearDeathWarning | True

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: AlternateRandomEnemySelection | False


(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: AdvancedClimbing | True

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: DungeonAmbientLightScale | 1

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: NightAmbientLightScale | 1

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: PlayerTorchLightScale | 1

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: PlayerTorchFromItems | False

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: CombatVoices | True

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: EnemyInfighting | True

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: EnhancedCombatAI | True

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: GuildQuestListBox | False

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: BowLeftHandWithSwitching | False

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: CommandLine | C:\Jeux\ABWFR\Daggerfall\Unity\DaggerfallUnity.exe

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: CurrentDirectory | C:\Jeux\ABWFR\Daggerfall\Unity

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: ExitCode | 0

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: HasShutdownStarted | False

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)


DFTFU 1.8.9: EmbeddingHostName | Unity

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: SocketSecurityEnabled | False

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: UnityWebSecurityEnabled | False

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: NewLine |

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: OSVersion | Microsoft Windows NT 10.0.18363.0

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: SystemDirectory | C:\WINDOWS\system32

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: TickCount | 397762500

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: UserInteractive | False

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: Version | 2.0.50727.1433

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: WorkingSet | 0

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: ProcessorCount | 8

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: InvariantCulture |

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: CurrentCulture | en-US

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: CurrentUICulture | en-US

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: CultureTypes | AllCultures


(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: IetfLanguageTag | en-US

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: KeyboardLayoutId | 1033

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: LCID | 1033

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: Name | en-US

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: NativeName | English (United States)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: Calendar | System.Globalization.GregorianCalendar

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: OptionalCalendars | System.Globalization.Calendar[]

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: Parent | en

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: TextInfo | TextInfo - 1033

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: ThreeLetterISOLanguageName | eng

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: ThreeLetterWindowsLanguageName | ENU

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: TwoLetterISOLanguageName | en

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: UseUserOverride | True

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: CompareInfo | CompareInfo - 1033

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: IsNeutralCulture | False


(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: NumberFormat | System.Globalization.NumberFormatInfo

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: DateTimeFormat | System.Globalization.DateTimeFormatInfo

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: DisplayName | English (United States)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: EnglishName | English (United States)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: InstalledUICulture | en-US

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: IsReadOnly | True

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: batteryLevel | -1

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: batteryStatus | Charging

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: operatingSystem | Windows 10 (10.0.0) 64bit

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: operatingSystemFamily | Windows

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: processorType | Intel(R) Core(TM) i7-6700K CPU @ 4.00GHz

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: processorFrequency | 4008

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: processorCount | 8

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: systemMemorySize | 16330

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)


DFTFU 1.8.9: deviceModel | System Product Name (System manufacturer)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: supportsAccelerometer | False

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: supportsGyroscope | False

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: supportsLocationService | False

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: supportsVibration | False

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: supportsAudio | True

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: deviceType | Desktop

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: graphicsMemorySize | 3072

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: graphicsDeviceName | NVIDIA GeForce GTX 1070

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: graphicsDeviceVendor | NVIDIA

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: graphicsDeviceID | 7041

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: graphicsDeviceVendorID | 4318

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: graphicsDeviceType | Direct3D11

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: graphicsUVStartsAtTop | True

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: graphicsDeviceVersion | Direct3D 11.0 [level 11.1]

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)


DFTFU 1.8.9: graphicsShaderLevel | 50

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: graphicsMultiThreaded | True

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: supportsShadows | True

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: supportsRawShadowDepthSampling | True

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: supportsRenderTextures | True

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: supportsMotionVectors | True

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: supportsRenderToCubemap | True

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: supportsImageEffects | True

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: supports3DTextures | True

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: supports2DArrayTextures | True

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: supports3DRenderTextures | True

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: supportsCubemapArrayTextures | True

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: copyTextureSupport | Basic, Copy3D, DifferentTypes, TextureToRT,


RTToTexture

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: supportsComputeShaders | True

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: supportsInstancing | True


(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: supportsHardwareQuadTopology | False

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: supports32bitsIndexBuffer | True

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: supportsSparseTextures | True

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: supportedRenderTargetCount | 8

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: supportsMultisampledTextures | 1

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: supportsMultisampleAutoResolve | False

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: supportsTextureWrapMirrorOnce | 1

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: usesReversedZBuffer | True

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: supportsStencil | 1

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: npotSupport | Full

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: maxTextureSize | 16384

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: maxCubemapSize | 16384

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: supportsAsyncCompute | False

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: supportsGPUFence | False

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)


DFTFU 1.8.9: supportsAsyncGPUReadback | True

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: supportsMipStreaming | True

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: graphicsPixelFillrate | -1

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: supportsVertexPrograms | True

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: Setting up content readers with arena2 path 'arena2'.

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Using default SoundFont TimGM6mb.sf2

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

DFTFU 1.8.9: Could not locate TextManager GameObject instance in scene!

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

TextManager enumerating text databases.

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

TextManager read text database table ClassicEffects with 208 rows

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

TextManager read text database table ConversationText with 43 rows

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

TextManager read text database table DaggerfallUI with 152 rows

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

TextManager read text database table DialogShortcuts with 235 rows

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

TextManager read text database table GameSettings with 168 rows

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

TextManager read text database table GeneralText with 6 rows

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

TextManager read text database table MainMenu with 44 rows

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)


TextManager read text database table ModSystem with 60 rows

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

TextManager read text database table Races with 20 rows

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

TextManager read text database table SpellmakerUI with 24 rows

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Cursor texture overridden by mods.

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Texture atlas needs textures to have Readable flag set!

(Filename: Line: 191)

Texture atlas needs textures to have Readable flag set!

(Filename: Line: 191)

Texture atlas needs textures to have Readable flag set!

(Filename: Line: 191)

Texture atlas needs textures to have Readable flag set!

(Filename: Line: 191)

Texture atlas needs textures to have Readable flag set!

(Filename: Line: 191)

Texture atlas needs textures to have Readable flag set!

(Filename: Line: 191)

Texture atlas needs textures to have Readable flag set!

(Filename: Line: 191)

Texture atlas needs textures to have Readable flag set!

(Filename: Line: 191)

Texture atlas needs textures to have Readable flag set!

(Filename: Line: 191)

Texture atlas needs textures to have Readable flag set!

(Filename: Line: 191)

Texture atlas needs textures to have Readable flag set!


(Filename: Line: 191)

Texture atlas needs textures to have Readable flag set!

(Filename: Line: 191)

Texture atlas needs textures to have Readable flag set!

(Filename: Line: 191)

Texture atlas needs textures to have Readable flag set!

(Filename: Line: 191)

Texture atlas needs textures to have Readable flag set!

(Filename: Line: 191)

Texture atlas needs textures to have Readable flag set!

(Filename: Line: 191)

Texture atlas needs textures to have Readable flag set!

(Filename: Line: 191)

Texture atlas needs textures to have Readable flag set!

(Filename: Line: 191)

Texture atlas needs textures to have Readable flag set!

(Filename: Line: 191)

Texture atlas needs textures to have Readable flag set!

(Filename: Line: 191)

Texture atlas needs textures to have Readable flag set!

(Filename: Line: 191)

Texture atlas needs textures to have Readable flag set!

(Filename: Line: 191)

Texture atlas needs textures to have Readable flag set!

(Filename: Line: 191)

Texture atlas needs textures to have Readable flag set!

(Filename: Line: 191)

Texture atlas needs textures to have Readable flag set!

(Filename: Line: 191)

Texture atlas needs textures to have Readable flag set!


(Filename: Line: 191)

Texture atlas needs textures to have Readable flag set!

(Filename: Line: 191)

Texture atlas needs textures to have Readable flag set!

(Filename: Line: 191)

Texture atlas needs textures to have Readable flag set!

(Filename: Line: 191)

Texture atlas needs textures to have Readable flag set!

(Filename: Line: 191)

Texture atlas needs textures to have Readable flag set!

(Filename: Line: 191)

Texture atlas needs textures to have Readable flag set!

(Filename: Line: 191)

Texture atlas needs textures to have Readable flag set!

(Filename: Line: 191)

Texture atlas needs textures to have Readable flag set!

(Filename: Line: 191)

Texture atlas needs textures to have Readable flag set!

(Filename: Line: 191)

Texture atlas needs textures to have Readable flag set!

(Filename: Line: 191)

Texture atlas needs textures to have Readable flag set!

(Filename: Line: 191)

Texture atlas needs textures to have Readable flag set!

(Filename: Line: 191)

Texture atlas needs textures to have Readable flag set!

(Filename: Line: 191)

Texture atlas needs textures to have Readable flag set!

(Filename: Line: 191)


Setting up 4 worker threads for Enlighten.
Thread -> id: 3a50 -> priority: 1
Thread -> id: 478 -> priority: 1
Thread -> id: 37f8 -> priority: 1
Thread -> id: 2fa0 -> priority: 1

You might also like