PBL Book First Edition
PBL Book First Edition
PBL Book First Edition
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This is the first edition (1999) of the book. Copyright © David Moursund, 2016.
Contact David Moursund at moursund@uoregon.edu.
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From the Publisher
The International Society for Technology in Education (ISTE) promotes
appropriate uses of technology to support and improve learning, teaching, and
administration. As part of that mission, ISTE’s goal is to provide individuals and
organizations with high-quality and timely information, materials, and services
that support technology in education.
Our Books and Courseware Department works with educators to develop and
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We look for content that emphasizes the use of technology where it can make a
difference—making the teacher’s job easier; saving time; motivating students;
helping students with various learning styles, abilities, or backgrounds; and
creating learning environments that are new and unique or that would be
impossible without technology.
We develop products for students, classroom teachers, lab teachers, technology
coordinators, and teacher educators, as well as for parents, administrators, policy
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Table of Contents
Preface..............................................................................................xi
Project-Based Learning............................................................................................ xii
Contents of This Book ............................................................................................. xii
Teaching and Learning Philosophy ........................................................................ xiii
Possible Uses of This Book .................................................................................... xiv
Chapter 1 w Introduction and a PBL Example............................................... 1
The P/T Team .............................................................................................................1
A Sample PBL Topic—A Historical Newspaper .......................................................2
Hardware and Software Requirements .......................................................................6
The Goals of IT-Assisted PBL....................................................................................7
Some Additional Important Ideas ...............................................................................9
PBL Research and Testimonials ...............................................................................10
Activities ...................................................................................................................11
Chapter 2 w An Overview of IT-Assisted PBL............................................... 13
What Is PBL?............................................................................................................13
PBL From a Student’s Point of View .......................................................................14
Learner Centered, Intrinsically Motivating......................................................14
Collaboration and Cooperative Learning.........................................................15
Incremental and Continual Improvement ........................................................15
Actively Engaged Students ..............................................................................15
Product, Presentation, or Performance.............................................................16
Challenging, With a Focus on Higher-Order Skills.........................................16
PBL From a Teacher’s Point of View.......................................................................16
Authentic Content and Purpose .......................................................................17
Authentic Assessment......................................................................................17
Teacher Facilitated...........................................................................................18
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Table of Contents
vi
Table of Contents
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Table of Contents
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Table of Contents
ix
Preface
Preface
This book is about project-based learning (PBL) in an information technology
(IT) environment. The book is designed for teachers who want to implement PBL
using IT in their classrooms. Teachers who do this will learn IT alongside their
students.
PBL has long been a teaching tool of many teachers. Now, PBL is being
enhanced by routine use of IT. Thus, it is now a vehicle for learning “traditional”
subject matter content and for learning how to use IT effectively. The overarching
goal of this book is to help students learn to use their minds (higher-order thinking
and problem-solving skills) and IT (including computers, the Internet, and
multimedia) effectively as students plan and carry out complex projects.
Most teachers have had experience in developing and implementing PBL
lessons. IT adds three new dimensions to PBL. These new dimensions are:
w IT as an aid to carrying out the work in a project. This includes using IT in
a project’s product, presentation, or performance.
w IT as part of the content of a project.
w IT as a vehicle that helps create a teaching and learning environment in
which students and teachers are both learners and facilitators of learning—
that is, they function as a community of scholars. IT helps teachers learn
on the job.
This book on IT-assisted PBL is designed to help all teachers at all grade levels
improve the quality of education their students receive.
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Project-Based Learning Using Information Technology
Project-Based Learning
PBL is used in many schools and by many different teachers. It is not
surprising that the use of PBL is growing because PBL has a high level of
“authenticity.” It tends to be obvious to students, teachers, parents, and others that
PBL has many adult-world characteristics and can bring concrete purpose and
meaning to a wide range of school subjects. There is a growing body of research
literature to support this position (see Chapter 4).
Many teachers feel that PBL is an important and effective part of their teaching
repertoire. An IT-assisted PBL lesson can be viewed as an opportunity for
students:
w To learn in an authentic, challenging, multidisciplinary environment.
w To learn how to design, carry out, and evaluate a project that requires
sustained effort over a significant period of time.
w To learn about the topics on which the project focuses.
w To gain more IT knowledge and skills.
w To learn to work with minimal external guidance, both individually and in
groups.
w To gain in self-reliance and personal accountability.
An IT-assisted PBL lesson can be viewed as an opportunity for teachers:
w To learn IT alongside their students.
w To gain skills in creating a constructivist learning environment.
w To facilitate the creation of a highly motivating learning environment.
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Preface
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Project-Based Learning Using Information Technology
w Self-assessment
w Teachable moments
w Problem solving
w Intrinsic motivation
A unifying goal is to help students gain increased expertise as independent, self-
sufficient, lifelong learners.
David Moursund
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Chapter 1 w Introduction and a PBL Example
Chapter 1
Introduction and a PBL Example
This chapter begins with a very brief introduction to information technology-
assisted project-based learning (IT-assisted PBL). It then presents an example of
an IT-assisted PBL lesson and concludes with a brief discussion of some possible
goals of an IT-assisted PBL lesson.
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Project-Based Learning Using Information Technology
Problem
or Task
Team
One of the major goals of education is to help students learn to solve complex
problems and accomplish complex tasks. Students need to receive substantial
instruction and practice in functioning in a P/T Team environment. IT-assisted
PBL is specifically designed to help students learn to function in this
environment. Appendix C, “An Overview of Problem Solving,” explores problem
solving and the P/T Team in more detail.
The word “team” was carefully chosen. Even if there is only one person on the
team, the team still draws on a wide range of resources that other people have
developed. We know a lot about how training, experience, and practice help a
team become more effective. This book focuses on IT-assisted PBL as a vehicle
for helping students learn to work effectively in a P/T Team environment.
The P/T Team is a unifying idea in education. Each component of education
can be analyzed from the point of view of how it contributes to an individual or a
group of individuals functioning in a P/T Team environment. Moreover, we can
see how progress in developing better mental aids, physical aids, and educational
systems can contribute to increasing the capabilities of a P/T Team.
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Chapter 1 w Introduction and a PBL Example
The class is divided into teams of three to four students, who carry out these
activities:
1. Each team selects an important historical date (or event) between 50 and
150 years in the past.
2. Each team selects a city.
3. Each team produces a newspaper that might have been published and
distributed shortly after the historical date in the city selected. The
newspaper is to be desktop published in a historically authentic style. The
team selects a name for the newspaper and has collective responsibility
for the overall quality of the design, layout, desktop publishing, and
content of the text and graphics in the newspaper.
4. Each team member selects a particular content area or section of the
newspaper and is responsible for writing the content for that area or
section. Some examples of content areas or sections of the newspaper
include:
A. The historical event itself—news, editorials, and human interest
stories about the event
B. World news
C. National news
D. Local and regional news
E. Sports
F. Music
G. Arts
H. Literature (for example, a book review of a recently published book)
I. Science in the news
J. Ads
5. Each team member provides formative evaluation feedback on both the
content and writing done by each team member.
6. Each team publishes eight copies of its newspaper so that each team
member gets a copy, the teacher gets two copies, and a couple of copies
are left for circulation to the other members of the class.
7. At the end of the project, each team makes a presentation to the whole
class. It covers both the processes the team carried out and the product the
team produced.
8. Students are assessed in five major areas:
w Historical research (20%)
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Project-Based Learning Using Information Technology
w Writing (30%)
w Cooperative/collaborative project work in a P/T Team
environment (20%)
w Desktop publication (15%)
w Final presentation (15%)
This is a very open-ended assignment. More detail is needed before students
can get started. Here are some examples of the types of questions that need to be
addressed:
w How much class time each day and how many days will be devoted to this
project?
w How will the teams be selected? (Will the teacher assign members to the
teams or do the students themselves form the teams?)
w How will the individual students and teams be assessed?
w Can two teams select the same historical event or the same city?
w What will be in the presentations to the class at the end of the project and
how much time will be available for a presentation? Will each team
member do part of the presentation? What media can be used in the
presentation?
w What if I (a student) don’t like any of the topics you (the teacher) have
named? (Answer: The student can select any content area/section that
might have been in a newspaper of that date.)
w If I really like to draw, is it all right if I do the artwork for the articles that
the other members of my team are writing—and not write an article
myself? (This is an example of a student pushing the limits. If one goal of
the project is to have students practice their research and writing skills,
then the answer is “no.” A compromise might be that the student can do an
article on political cartoons of the time period. The article could be well
illustrated with the student’s drawings.)
There are many other questions that might arise, for example, “How long does
the newspaper need to be?” or “How long does my article need to be?” You may
deliberately choose to not answer some of these questions. From a teacher’s point
of view, you want the individual teams and students to push themselves. Indeed,
you might want to promote a spirit of competition among teams. You want an
appropriate balance between quality and quantity. You want the articles to have
authentic, well-researched content. You want each individual student to expend
sustained effort throughout the project. Some students will write multiple articles.
Others may spend a great deal of time researching and developing a single article.
Some teams will spend a lot of time preparing their presentations and may “wow”
the class.
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Chapter 1 w Introduction and a PBL Example
A major PBL lesson should end with the whole class participating in a
debriefing session. What were the good and not-so-good features of the project?
What would make it a more valuable learning experience to individual students
and to the whole class? What new projects are suggested by the work that has
been done?
Many PBL lessons can be used year after year, perhaps with only minor
revisions. A good PBL lesson may have offshoots, or variations, that can be used
in future lessons. Here are several extensions and variations on the historical
newspaper lesson:
1. The teacher selects the historical event, and each team develops a
newspaper for that historical event and time period. The teacher might
select an event within “recent” history so that students can interview local
citizens who were alive at the time of the event. This would give students
the opportunity to practice the study of oral history.
2. Each student writes two or more articles for the team newspaper. One
article discusses the historical event; the other is on a different topic the
student selects.
3. After all the newspapers have been completed, the whole class works
together to produce one long newspaper (with a new name) that contains
all the articles the class developed. Each student gets a copy to take
home.
4. Instead of doing a formal presentation to the whole class, each team
develops a presentation for a poster session. This is akin to the poster
sessions one often sees at conferences. Each team develops a large
display representing its contribution to the project. Team members might
bring in historical artifacts or develop replicas of historical artifacts.
Teams then interact with small groups of students who visit and explore
each poster session presentation.
5. Suppose the historical event being written about is of historical
significance in several countries. (Wars, for example, have this
characteristic.) Students from several different countries could
simultaneously carry out this same assignment. A major component of
the overall PBL lesson in this case is for students to compare, contrast,
and understand the differing points of view represented by the student
writers from different countries.
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Project-Based Learning Using Information Technology
carrying out projects. The general type of hardware and software that students
need and/or should be routinely using includes:
w Generic tools, such as word processors, spreadsheets, databases, and paint
and draw software. Generic tools cut across all academic disciplines, much
in the same way that reading, writing, and arithmetic cut across all
disciplines. These generic tools may be included in an integrated software
package or may be individual pieces of software.
w Hypermedia software and hardware, including devices such as scanners,
digital cameras, video cameras, and VCRs, as well as the connectivity and
software needed to use these devices. Hypermedia software makes it
possible for students to learn to read and write nonlinear, interactive
documents that contain text, sound, graphics, and video.
w Connectivity to the Internet and World Wide Web.
w Desktop-publishing hardware and software. (Generic software and a
printer will usually suffice.)
w Desktop presentation hardware and software, including projection
facilities.
w Hardware with adequate speed and reliability. The quality of the hardware
should not impede its use.
In many classrooms, some of this hardware and software is not yet available.
However, this should not be used as a barrier to engaging students in IT-assisted
PBL. The key idea is that whatever the students have available can be used in
PBL. While part of an IT-assisted PBL lesson may focus on the hardware and
software, the more important and long-lasting learning components focus on
topics that are relatively independent of any specific hardware and software.
Some teachers feel that a student must learn a great deal about a particular
computer tool before beginning to use it in a PBL project. This book takes the
opposite tack. Its premise is that with a minimum of knowledge about a computer
tool, a student can begin to use it to carry out a project. The project then serves as
a motivational experience and provides an authentic context for learning more
about the tool. Learning about the tool and using the tool to carry out a project are
thoroughly integrated.
Similarly, some teachers feel that they themselves must know a great deal
about a wide range of computer tools before beginning to engage their students in
IT-assisted PBL. Indeed, many teachers find that this is a convenient excuse for
not getting started in using IT-assisted PBL. Many other teachers have found that
once they get started (no matter how small their initial IT knowledge) they learn
on the job. They learn from their students and they learn by doing. This book
strongly supports such an approach!
In PBL, a great deal of peer instruction occurs. This is especially true in an IT
environment. All students can and should learn to help their peers and others learn
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Chapter 1 w Introduction and a PBL Example
about IT and how to use IT in carrying out a project. Indeed, peer instruction and
peer assessment can be a component of every IT-assisted PBL lesson.
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Project-Based Learning Using Information Technology
8
Chapter 1 w Introduction and a PBL Example
Activities
1. Many people benefit from keeping a journal as they work their way
through a book such as this. In the journal, they reflect on ideas that occur
to them as they read. For example, as you read this first chapter, did you
think about how PBL was used when you were an elementary or
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Project-Based Learning Using Information Technology
secondary school student? If you are currently a teacher, did you think
about how you have used PBL in your teaching?
A. Start a journal. Begin by discussing the idea of the P/T Team. Does
this seem like an important idea? How would you convince a parent
or a school board member that this is an important idea in education?
B. Make some entries in your journal each time you read a chapter or
part of a chapter. From time to time you may want to go back to
previous entries and write additional comments.
2. Think about a PBL lesson you experienced while you were a student.
Describe and analyze the project, identifying its strengths and
weaknesses. What did you learn by doing the project? Why are you still
able to remember this project from the past?
3. Analyze the historical newspaper project described in this chapter. What
are its strengths and weaknesses? Suggest some ways to overcome the
weaknesses.
4. Consider the 10 IT-assisted PBL lesson goals given in this chapter.
A. Which of these 10 general goals would you emphasize in the
historical newspaper project? Name one or more additional major
goals that seem appropriate to you.
B. For the goals you pick in 4A, what percentages for importance
(totaling 100%) would you assign to each? How would you actually
do these assessments? Explain how your assessment methods would
be valid, reliable, and fair.
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Chapter 2 w An Overview of IT-Assisted PBL
Chapter 2
An Overview of IT-Assisted PBL
This chapter contains an overview of PBL in an IT environment. It also
discusses the teaching concept of “sage on the stage” versus “guide on the side.”
What Is PBL?
The historical newspaper example from Chapter 1 illustrates a number of the
features common to many IT-assisted PBL lessons. However, it is important to
understand that there is no universally agreed upon definition of what constitutes
PBL. Almost all teachers use some PBL, and the projects they use vary widely in
form and content.
This book focuses specifically on PBL that is designed to be carried out in an
IT environment. Sometimes the focus of the lesson will be mostly on IT. Very
often, however, one of the lesser goals will be an increase in IT knowledge and
skills among students participating in the lesson.
Project-based learning is sometimes called problem-based learning, and vice
versa. In problem-based learning, the focus is on a specific problem to be
addressed. For example, the problem might be to clean up a polluted stream
running through one’s city, or to save an endangered species of plant or animal.
Project-based learning constitutes a broader category of instruction than
problem-based learning. While a project may address a specific problem, it can
also focus on areas that are not problems. A key characteristic of project-based
learning is that the project does not focus on learning about something. It focuses
on doing something. It is action oriented. In the historical newspaper example,
students are doing research, doing writing, doing peer feedback, doing the design
of a historically authentic newspaper, doing desktop publication, and doing a
presentation to the whole class.
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Project-Based Learning Using Information Technology
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Chapter 2 w An Overview of IT-Assisted PBL
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Project-Based Learning Using Information Technology
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Chapter 2 w An Overview of IT-Assisted PBL
Authentic Assessment
w The overall assessment of student work is authentic. Authentic assessment
is sometimes called “performance assessment,” and it may include the
assessment of a student’s portfolio. In authentic assessment, students are
expected to solve challenging problems and accomplish challenging tasks.
The emphasis is on higher-order thinking skills. In the same sense that the
curriculum content in PBL is authentic and real-world, the authentic
assessment is a direct measure of student performance and knowledge of
the authentic content. Students have a clear understanding of the
assessment guidelines, and assessment is guided by and directed toward
the product, presentation, or performance developed during the project.
(Chapter 7 contains more information about assessment in PBL.)
w In PBL, students learn to do self-assessment and peer assessment. (They
learn how to provide effective, constructive feedback to their peers.)
w The product, presentation, or performance often becomes part of the
student’s portfolio.
Teacher Facilitated
w The teacher acts as a facilitator and mentor, providing resources and
advice to students as they pursue their investigations. However, the
students collect and analyze the information, make discoveries, and report
their results. The teacher is not the primary delivery system of
information.
w The instruction and facilitation is guided by a broad range of explicit
teaching goals. Some of these goals may be narrowly focused on specific
subject matter content. Other goals will probably be more broadly based,
interdisciplinary, or discipline independent. For example, there is explicit
teaching for transfer of learning. (Transfer of learning is discussed in
Appendix C, “An Overview of Problem Solving.”) Students will achieve
additional (unforeseen) goals as they explore complex topics from a
variety of perspectives.
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Project-Based Learning Using Information Technology
w The teacher looks for and acts on “teachable moments.” This often
involves calling the whole class together to learn about and discuss a
particular (perhaps unexpected) situation that one student or a team of
students has encountered.
w The teacher is in charge of the class. The teacher has the authority and
bears the ultimate responsibility for curriculum, instruction, and
assessment. The teacher uses the tools and methodology of authentic
assessment and must face and overcome the challenge that each student is
constructing his or her own new knowledge rather than studying the same
content as the other students.
Teacher as Learner
w The teacher is also a learner. The teacher and the students learn together,
and the teacher models the role of being a lifelong learner.
w The teacher allocates time to reflect on his or her own learning.
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Chapter 2 w An Overview of IT-Assisted PBL
Curriculum
Educational Didactic Constructivist-Based
Component Curriculum Curriculum
Concept of Facts. Memorization. Discipline specific. Relationships. Inquiry and invention.
knowledge Lower-order thinking skills. Higher-order thinking skills. Represent
and solve complex problems, drawing on
multiple resources over an extended
period of time.
IT as content Taught in specific time blocks or courses Integrated into all content areas, as well as
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Project-Based Learning Using Information Technology
Curriculum (Continued)
Educational Didactic Constructivist-Based
Component Curriculum Curriculum
Time schedule Careful adherence to prescribed amounts Time scheduling is flexible, making
of time each day on specific disciplines. possible extended blocks of time to spend
on a project.
Problem solving. Students work alone on problems Students work individually and
Higher-order presented in textbooks. Problems are collaboratively on multidisciplinary
thinking skills. usually of limited scope. Modest emphasis problems. Problems are typically broad in
on higher-order thinking skills. scope, and students pose or help pose the
problems. Substantial emphasis on higher-
order thinking skills.
Curriculum Focus on a specific discipline and a Curriculum is usually interdisciplinary,
specific, precharted pathway through the without a precharted pathway. Different
curriculum. students study different curriculums.
Instruction
Educational Didactic Constructivist-Based
Component Instruction Instruction
Classroom Teacher centered. Teacher driven. Teacher Learner centered (student centered).
activity is responsible for “covering” a set Cooperative. Interactive. Student has
curriculum. increased responsibility for learning.
Collaborative tasks. Teams.
Teacher role Dispenser of knowledge. Expert. Fully in Collaborator, facilitator, learner.
charge. Gatekeeper.
Teacher-student Teacher lectures and asks questions, Teacher works with groups, facilitating
interaction student recites. PBL.
Technology use Computer-assisted learning (drill and Communication, collaboration,
practice, tutorial, simulations). Tools used information access, information
for amplification. processing, multimedia documents and
presentations.
Instruction Lecture/demonstration with quick recall “Guide on the side.” Mentoring.
and student recitation of facts. Seatwork, Discovery-based learning. Peer
quizzes, and exams. Single-discipline instruction. Interdiscipline oriented.
oriented. “Sage on the stage.”
Parent and home Help on or encouragement for doing Parents and students learn from each
homework. Support of “traditional” other. Parents contribute to projects. Home
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Chapter 2 w An Overview of IT-Assisted PBL
Assessment
Educational Didactic Constructivist-Based
Component Assessment Assessment
Student role as a Listener (often passive). Quiet, well Collaborator, teacher, peer evaluator,
learner behaved. Raises hand when prepared to sometimes expert. Actively engaged.
respond to a teacher’s question. Studies Active learning. Problem poser. Active
directed toward passing tests and seeker after knowledge. Students learn as
completing required work. they help each other learn.
Demonstration of Quantity and speed of recall. Quality of understanding.
success
Use of Allows simple tools, such as paper, pencil, Students assessed in environment in which
technology and ruler. Sometimes allows calculator. they learn.
during
assessment
Student work- Most student work-products are written Most student work-products are public,
products and private, shared only with the teacher. subject to review by teachers, peers,
Occasional oral presentation. parents, and others. Multiple forms of
products.
Assessment Norm referenced. Objective and short Criterion referenced. Authentic
answer. Focus on memorization of facts. assessment of products, performances, and
Discipline specific. Lower-order thinking presentations. Portfolio. Self-assessment.
skills. Peer assessment.
Table 2.1. Differences between didactic and constructivist instruction.
Activities
1. Select an example of PBL you have experienced as a student or facilitated
as a teacher. Describe this example and analyze it from the point of view
of the student-oriented and teacher-oriented characteristics of IT-assisted
PBL described in this chapter. What are its strengths and weaknesses?
2. Analyze your own teaching from a didactic versus constructivist point of
view. From your point of view, what are the strengths and weaknesses of
these two approaches to teaching? In your teaching, how do you
capitalize on these strengths and avoid the weaknesses?
3. Analyze your current curriculum, instruction, and assessment in terms of
how well they contribute to your students learning to function well in a
P/T Team environment. Suggest some changes that might contribute to
your students gaining increased knowledge and skills in solving problems
and accomplishing tasks in this environment.
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Chapter 3 w Some PBL Lesson Topic Ideas
Chapter 3
Some PBL Lesson Topic Ideas
Many teachers ask, “Where can I find some good ideas for PBL lessons?” In
brief, good ideas and suitable topics are everywhere. Look at what is current and
relevant to the lives of your students. Look at the big problems facing the world
now and historically. Look at the problems your students’ parents faced. Look at
the major content ideas you want to cover in your curriculum. This chapter will
help you to find ideas for PBL lessons.
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Project-Based Learning Using Information Technology
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Chapter 3 w Some PBL Lesson Topic Ideas
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Project-Based Learning Using Information Technology
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Chapter 3 w Some PBL Lesson Topic Ideas
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Project-Based Learning Using Information Technology
trap automobile exhaust fumes. What are the levels of carbon monoxide, carbon
dioxide, and other pollutants in your school or on your school grounds? Acid rain
and the depletion of the ozone layer are global problems.
Weather and weather forecasting can also be used in a wide range of IT-
assisted PBL projects. Weather forecasting is a high-tech field that makes
extensive use of IT. How do we know about weather from tens of thousands of
years ago, before written records were being kept? What evidence do we have of
global warming? What might be causing global warming, and what can we do
about it?
PBL projects based on problems related to the natural environment tend to
have many characteristics in common. Here are some questions to ask at the
beginning of this type of project:
1. What is the problem? What is the current situation? What is the desirable
situation? How long has the problem existed? What are the consequences
of not solving the problem? (See Appendix C, “An Overview of Problem
Solving,” for further discussion of these problem-solving ideas.)
2. Is the problem purely local, or does it impact people and the environment
over a relatively large area? Are the people being affected causing the
problem or are they simply living in the same area as the people causing
the problem?
3. What is the purpose of doing the project? Will it lead to action that will
help solve the problem? Will it lead to a report and a call for action? Who
is the intended audience? Who can take direct actions that will help solve
the problem?
4. Why does the problem exist? What are the factors helping to create the
problem? What are the factors preventing the solution to the problem?
What resources would be needed to solve the problem? Who would be
helped and who would be hurt by solving the problem?
These types of questions suggest that such projects require a substantial amount
of research. Part of the research can be done through examination of historical and
current records. Some of it can also be done by interviewing people and
representatives of companies. Part of the research may require the gathering of
empirical data.
Here are some common aspects of conducting empirical research:
1. What is the purpose of the research? What hypotheses are being tested?
What is the nature and amount of quantitative and qualitative data needed
to adequately test the hypotheses? Is the research instrument or
methodology valid and reliable? Are the results of the research
generalizable?
2. What descriptive data will be gathered? How will still and video cameras
be used? How will field notes be recorded and processed?
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Chapter 3 w Some PBL Lesson Topic Ideas
History
Chapter 1 described an IT-assisted PBL historical newspaper lesson that
illustrates a history-based lesson. There are a number of other PBL projects that
can be developed using history as a basis for the lesson.
To begin, let’s go back to one of the first principles in designing curriculum.
Every subject matter (every curriculum area) can be organized on the basis of the
main (central, big, seminal, unifying) ideas. Identification of the big ideas is a
good starting point for the development of a lesson plan on a particular
curriculum topic. Once you have a good understanding of the big ideas and the
big subideas in a specific curriculum area, you can then begin to think about
which methods in your teaching repertoire might best help students learn the
curriculum area.
Historians develop their understanding of history by pursuing many different
big ideas. For example, economics (business, trade, trade routes) provides a way
of looking at history. Social units and social organizations (family, community,
schools) provide a way to look at history. Dynamic leadership (individuals with
unusually powerful leadership characteristics) provides a way to look at history.
Big events (for example, the large increase in the number of women working in
factories that occurred during World War II in the United States) provide a way of
studying history. And, of course, historians study the history of the development,
implementation, and consequences of the big ideas in all fields.
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Project-Based Learning Using Information Technology
Math
A number of math educators support the idea of using a constructivist approach
to math education. The standards developed by the National Council of Teachers
of Mathematics place a major emphasis on having students generate and test
hypotheses, do math explorations, and learn to solve a wide range of problems
using mathematics as a tool.
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Chapter 3 w Some PBL Lesson Topic Ideas
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Project-Based Learning Using Information Technology
answers the questions. The intended audience may be the students themselves as
well as students who will take the course in the future.
Publication
The examples given thus far have been discipline oriented. The remaining
examples in this chapter focus on IT tools. A project might focus on specific
tools, or specific tools might be one of the focuses in a non-IT curriculum area.
Here are two big ideas in the publication world:
1. Computers and other IT facilitated the development of the desktop-
publication industry. Students of all ages can learn about the design,
development, and production of “hard-copy” documents.
2. Computers and other IT have facilitated the development of interactive
electronic documents. Again, students of all ages can learn about the
design, development, and production of interactive electronic documents.
It is important to recognize that both the desktop publication of hard-copy
materials and the electronic publication of interactive materials are complex and
large fields of study. Many people make a living through their expertise in these
fields. There are hundreds of books and an extensive research literature to support
these endeavors. A good summary of key ideas is given in Yoder and Smith
(1995).
The complexity of the desktop-publication and interactive electronic
publication fields creates a major challenge for teachers. Students enjoy having
access to the power (the adult tools) for desktop publication and interactive
electronic publication. They are quite willing to learn by doing, to learn by trial
and error, to learn from each other. They are not bothered by the fact that the
teacher does not know all about these exciting, rapidly changing areas.
But what is the role of the teacher? How does the teacher develop lessons,
provide feedback, help students learn, and assess student learning when he or she
has quite limited knowledge and skills in these areas? These questions are
addressed in more detail in Chapter 7, which covers assessment. Keep in mind,
however, that one of the goals in an IT-assisted PBL lesson is to create an
environment in which the teacher will learn. You can still develop lessons where
the major focus is on the subject matter content area (the non-IT curriculum),
where you have a high level of experience and expertise, but make it clear to the
students that they and you are learning together—that this is a unique opportunity
for everyone to work together in a community of learners.
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Chapter 3 w Some PBL Lesson Topic Ideas
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Project-Based Learning Using Information Technology
they finish the sixth or seventh grade. As such standards become widely accepted
and implemented, teachers at the 8–12 grade level will be able to assume that
their students are facile in using the generic tools.
This means, for example, that for any topic a teacher is teaching, students can
be asked to do projects that explore the roles of the generic tools in solving the
problems and communicating the results. To take a specific example, consider the
set of graphing tools in a modern spreadsheet program. Study and research in
many different subjects requires the gathering, analysis, and representation of
data. Data might be represented by a pie chart, a bar graph, a line graph, a scatter
plot, and so forth. One question to pose is: What form of graph best
communicates a given type of data?
What are students in schools in other cities, states, and nations learning about
the generic tools? How do the standards being developed in the United States (or
in specific states) compare with the standards being developed in other countries?
How can one compare the knowledge and skills that students in widely scattered
locations are gaining? These questions can be the basis for interesting and
challenging projects.
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Chapter 3 w Some PBL Lesson Topic Ideas
Final Remarks
IT-assisted PBL lessons can be developed in every academic area. The future
envisioned is one in which IT becomes ubiquitous—it will be available
everywhere. (Chapter 8 discusses the future of IT in education.) IT will become a
routinely used, everyday tool at work, at play, and at school. Interactivity, new
communication systems, the Global Digital Library, and other IT-assisted aids to
problem solving will also be used routinely. IT-assisted PBL provides an
instructional environment that can help prepare students for this future world of
ubiquitous computers.
Activities
1. The following information is quoted from the Global SchoolNet
Foundation Web site (http://www.gsn.org/project). Explore this site and
report on what you find. Analyze the site’s usefulness to you.
Welcome to the Global SchoolNet Foundation (GSN) web
site! You’ll love this site if you want to:
w find and connect with other classroom teachers around the
world
w find interesting and productive global collaborative
learning projects for your own classroom
w build, advertise, and conduct your own original
collaborative projects.
…
We here at GSN spend lots of time locating and publishing
projects from many different Internet venues from around
the world. We offer a one-stop shopping center where you
can find out what’s happening on the ‘net’ … from teacher-
designed projects to major project producers such as
NASA, MayaQuest/AfricaQuest, I*EARN, and others.
2. The information given in this activity describes a Web site found at
http://www.usia.gov/usa/oal/oaltoc.htm. Explore this Web site and report on what you find.
Analyze the site’s usefulness to you.
Like a literary timeline, this site travels from Early American and
Colonial American writing up to American prose since 1945. Each of the
eight period sections has a list of authors, with a biography and summary
of works. Here is a companion source for the bounty of full texts found
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Project-Based Learning Using Information Technology
34
Chapter 4 w The Case for PBL
Chapter 4
The Case for PBL
PBL is a versatile approach to instruction that can readily be used in
conjunction with other approaches. A huge number of articles have been written
about PBL. Most, however, are specific examples and testimonials rather than
carefully conducted research studies.
This chapter discusses a number of different types of arguments that support
the use of PBL and IT-assisted PBL in the classroom.
Constructivism
It is now well understood that each student brings a unique set of knowledge,
skills, and experiences to a new learning situation. Constructivism is a widely
supported educational theory that rests on the idea that students create their own
knowledge in the context of their own experiences (Fosnot, 1996). Constructivism
focuses on students being actively engaged in doing rather than passively engaged
in receiving knowledge. PBL can be viewed as one approach to creating learning
environments in which students construct personal knowledge.
Willis and Mehlinger (1996) provide an excellent discussion of three different
forms of constructivism and their roles in teacher education. Cognitive, social,
and political constructivism lead to somewhat different approaches to instruction;
but all differ substantially from a didactic (behavioral) approach. Willis and
Mehlinger indicate that constructivism is rapidly growing in acceptance.
The President’s Committee of Advisors on Science and Technology (1997)
offers a careful analysis of the constructivist literature, especially as it relates to
IT in education. The committee finds the case for constructivism to be compelling
but cautions that there is substantial need for additional research. The report
recommends that constructivism be the underlying theory guiding implementation
of IT in education.
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Project-Based Learning Using Information Technology
For five years Seymour Papert (1980, 1993) studied under Piaget at a
postdoctoral level. The Logo programming language Papert later helped develop
was designed to create a computer-based constructivist learning environment.
There is a huge amount of research literature on the use of Logo in education. In
brief, the literature suggests that the tool (Logo and the environments created
from it) does not automatically guarantee educational success. The knowledge
and skills of the teacher facilitating this learning environment tend to be the most
powerful predictors of student success.
The research on Logo conveys an important message. While IT-assisted PBL is
an excellent vehicle for implementing a constructivist theory of teaching and
learning, a significant contributor to student success is the teacher’s knowledge
and skills.
Motivation Theory
In an article that is part of the ongoing PBL research and implementation at the
University of Michigan, Blumenfeld et al. (1991) provide an extensive review of
the research literature supporting PBL. (For many years, Elliot Soloway, one of
the coauthors of the Blumenfeld article, has been heading up projects exploring
the use of computers and other IT in PBL.)
The article presents two major arguments for using PBL: It enhances
motivation and fosters cognitive engagement. The research literature supporting
these two benefits is strong. In essence, it says that if students are motivated and
cognitively engaged, they will learn more and remember it better, as compared to
learning through didactic instruction or carrying out projects they do not find
motivating.
The article also notes that it is not easy to develop and teach PBL lessons that
students will find motivating and cognitively engaging. It suggests a number of
ideas to increase the likelihood of success, including making the problems being
addressed relevant to students and having them play a major role both in selecting
specific projects and deciding how to conduct their related work. Staff
development is a major factor in helping teachers learn to create successful IT-
assisted PBL environments.
Inquiry-Based Learning
Teachers using PBL often use inquiry-based teaching methods. Inquiry-based
learning, or discovery-based learning, is a common tool in science education. In
essence, it is an approach to help students learn about hypothesis generation and
testing—the scientific method. The emphasis may be on discovering specific facts
or on developing a higher-order understanding of the topic and ideas being
explored. In either case, students are encouraged to develop curiosity as a habit of
mind and to approach all learning with a disposition toward questioning and
systematic investigation.
Research indicates that hands-on, inquiry-based instruction is generally more
effective than traditional didactic presentation in improving problem-solving
ability in particular subject domains (Helgeson, 1992).
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Chapter 4 w The Case for PBL
Cooperative Learning
Teachers using IT-assisted PBL frequently use teams of students who address a
complex problem or task. Typically, each student has individual learning and
product development responsibilities, and the whole group has group goals. Peer
instruction is a common and expected component of this learning environment.
PBL provides an authentic environment in which teachers can help students
increase their cooperative-learning skills.
Cooperative learning has been extensively researched. In a typical cooperative-
learning environment, class members are grouped into teams of three to four
students who work together to explore and learn a curriculum topic. Sometimes
the learning task is split into pieces, with each student being responsible for
mastering one component and then helping others in the team learn about that
component.
Cooperative learning has been shown to be effective in improving academic
and social skills; however, successful cooperative learning requires careful
organization and sometimes explicit training in collaboration and communication
(Johnson, 1986; Johnson & Johnson, 1989).
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Project-Based Learning Using Information Technology
Up until now, relatively few schools have made groupware available to their
students. However, many schools have facilitated their students engaging in PBL
with other students located at remote sites. Eventually it will become
commonplace for students to use groupware.
Problem-Based Learning
Problem-based learning can be considered as a type of PBL where students
focus on a problem that has been specified for them. In some cases, students
throughout the country address the same problem. Regional and national contests
identify winners, who are awarded prizes. For example, the problem might be to
build a solar-powered model car, or to build a bridge out of balsa wood that
reaches across a two-foot span and can support a heavy load. In both cases, there
are carefully stated restrictions on the resources that can be used in solving the
problem. In the bridge-building problem, for example, only a specified amount of
balsa wood, glue, and string might be available.
An ERIC search on problem-based learning identifies a significant number of
documents. However, most of these documents are case studies or testimonials.
Overall, those who write these articles tend to be quite supportive of problem-
based learning. They describe the enthusiasm of teams of students putting in long
hours on their projects. They describe the thrill of victory, the agony of defeat,
and the fun that students have while working on such problems. Glasgow (1997)
provides an excellent overview of problem-based learning from a secondary
teacher’s point of view. Glasgow’s book provides an extended analysis of and
testimonial on the use of problem-based learning in education.
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Chapter 4 w The Case for PBL
39
Project-Based Learning Using Information Technology
While the back-to-basics movement remains strong throughout the world, there
is increasing research evidence that supports the contention that a good education
requires a substantial emphasis on higher-order knowledge and skills. This
presents educators with the task of developing curriculum, instruction, and
assessment that is appropriately balanced between lower-order and higher-order
knowledge and skills.
40
Chapter 4 w The Case for PBL
The trend, however, is for such instruction to occur in the “regular” classroom,
where it is taught by the regular classroom teacher. This helps the instruction to
be more aligned with the rest of the curriculum. IT-assisted PBL can be an
excellent vehicle to support such instruction. Moreover, this environment usually
requires teams of students to work together on a complex project. As noted
previously, learning to work in a team environment is an important goal in
education.
The typical classroom teacher has had little formal instruction and practice in
desktop publication or in the development of interactive hypermedia documents.
While staff development is sorely needed, other approaches are also essential. IT-
assisted PBL creates an environment in which teachers can learn alongside their
students.
A Definition of Intelligence
The study and measurement of intelligence has been an important research
topic for nearly 100 years. IQ is a complex concept, and researchers in this field
argue with each other about the various theories that have been developed. There
is no clear agreement about what constitutes IQ or how to measure it. There is an
extensive and continually growing collection of research papers on the topic.
Howard Gardner (1983, 1993), Robert Sternberg (1988, 1997), and David Perkins
(1995) have written widely sold books that summarize the literature and present
their own points of view.
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Project-Based Learning Using Information Technology
Howard Gardner
Some researchers in the field of intelligence have long argued that people have
a variety of different intelligences. A person may be good at learning languages
and terrible at learning music—or vice versa. A single number (a score on an IQ
test) cannot adequately represent the complex and diverse capabilities of a human
being.
Howard Gardner (1993) has proposed a theory of multiple intelligences. He
originally identified seven components of intelligence. He argues that these
intelligences are relatively distinct from each other and that each person has some
level of each of these seven intelligences. More recently, he has added an eighth
intelligence to his list (Educational Leadership, 1997).
Many teachers who use PBL have studied the work of Howard Gardner and use
some of his ideas in their teaching. For example, in creating a team of students to
do a particular project, a teacher may select a team whose collective “highest”
talents encompass most of the eight areas of intelligence Gardner identifies. The
teacher may encourage a team to divide up specific tasks in line with specific high
levels of talent found on a team. Alternatively, a teacher may encourage or require
that team members not be allowed to work in their areas of highest ability in order
to encourage their development of knowledge and skills in other areas.
Table 4.1 lists the eight intelligences Gardner identifies. It provides some
examples of the types of professionals who exhibit a high level of an intelligence.
The eight intelligences are listed in alphabetical order.
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Chapter 4 w The Case for PBL
At this point, you might want to do some introspection. For each of the eight
intelligences in Gardner’s list, think about your own level of talents and
performance. For each intelligence, decide if you have an area of expertise that
makes substantial use of the intelligence. For example, perhaps you are good at
music. If so, is music the basis of your vocation?
Students can also do this type of introspection, and it can become a routine
component of PBL lessons. Students can come to understand that they are more
naturally gifted in some areas than in others, but that they have some talent in all
of the eight areas. Curriculum and instruction can be developed to help all
students make progress in enhancing their talents in each of these eight areas of
intelligence.
Robert Sternberg
Many teachers have provided testimonial evidence that PBL encourages
participation on the part of their students who do not have a high level of “school
smarts.” They report that some of their students who were not doing well in
school have become actively engaged and experienced a high level of success in
working on projects. These observations are consistent with and supportive of the
research of Robert Sternberg.
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Project-Based Learning Using Information Technology
David Perkins
In his book Smart Schools, David Perkins (1992) analyzes a number of
different educational theories and approaches to education. His analysis is
strongly supportive of Gardner’s theory of multiple intelligences. Perkins’ book
describes extensive research-based evidence showing that education can be
considerably improved by teaching for transfer more explicitly and appropriately,
by focusing on higher-order cognitive skills, and by using PBL.
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Chapter 4 w The Case for PBL
Testimonials
A search of the literature identifies a large number of articles on classroom
projects. Most of these reports are testimonials—teachers explaining how they use
projects in their teaching and giving their perceptions of how successful these
projects have been. Benefits attributed to PBL include the following:
w Increased motivation. Accounts of projects often report that students
willingly devote extra time or effort to the project or that previously hard-
to-reach students begin to participate in class. Teachers often report
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Project-Based Learning Using Information Technology
Final Remarks
This chapter has briefly summarized many different types of arguments
supporting the use of IT-assisted PBL in education. Education is a very complex
field, and there are many different approaches to successful teaching and to
helping students learn. The current state of educational research does not allow us
to expect that researchers will produce unassailable evidence that one particular
approach is superior to all others. However, the evidence presented in this chapter
strongly suggests that IT-assisted PBL should be part of the teaching repertoire of
most teachers.
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Chapter 4 w The Case for PBL
Activities
1. Select an IT-assisted PBL lesson. Analyze it from the point of view of
Gardner, Perkins, and Sternberg in terms of how the lesson helps students
use and improve their intelligence(s).
2. Make a list of arguments against increased use of IT-assisted PBL in your
own teaching. Which of these arguments are countered by the ideas
presented in this chapter?
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Chapter 5 w Project Planning
Chapter 5
Project Planning
A project can be viewed as a problem to be solved or a task to be
accomplished. Careful thinking and planning at the beginning—before starting to
carry out the work required on specific components of the project—is essential.
This chapter covers the rudiments of planning for carrying out a project. You need
to think about these ideas as you develop a PBL lesson. You also need to help
your students learn these ideas.
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Project-Based Learning Using Information Technology
2. Do research using the school library, the Web, and other sources to
find general information about the country and specific information
about the parts of life in the country your team selected in Item 1.
3. Write a report that contains the information from Item 2. Your report
should compare and contrast this information with our country.
4. The report you wrote for Item 3 is to be word processed and desktop
published. It is due on [specified due date].
5. Each team will present a five-minute report to the whole class during
the last three days of the project. A sign-up sheet will be posted in
the back of the room tomorrow morning.
6. You will be graded on the quality of your research, the quality of the
writing and content of your paper, the quality of your desktop
publishing, the quality of your oral presentation, and getting the
project done on time. Equal weight will be given to each of these
five items.
Initially, most young students will have difficulty with this range of options
and will not understand how to begin or to undertake such a project. They may
not be familiar with many foreign countries. Perhaps none of the countries will
interest them. They may have no idea that food, clothing, jobs, and schools are
different in different countries. They may not know how to work with a partner on
a two-person team.
If your students have difficulty making the initial decisions about what to study
in a project, chances are that they will benefit from some whole-class didactic
instruction on the overall topic area of the proposed project. For example, the
students might do some worksheets that help them study some similarities and
differences among countries. What are family life, home, school, work, play,
stores, and so on like in different parts of our country and in different countries?
Alternatively, the whole class might work together on a short project. The
teacher might assign each pair of students a country. A two-person team can find
information about the country (location, land area, population, climate, and so
forth) and life in the country (food, clothing, housing, jobs, education, and so on).
Each team might give a short report to the class, and the teacher can lead a whole-
class discussion on similarities and differences among countries. The goal is to
build some common background for the students in the class.
Now look back at the project specifications for “People Are the Same and
Different.” Notice the assessment specifications in this project. Are your students
familiar with multipart grading criteria? And what about the desktop-publication
component of the project? Do your students understand what constitutes doing a
good job of desktop publication?
Beginners need to gain an initial level of skill by working on relatively short
and simple projects. These may be lockstep projects, with every student in the
class doing essentially the same project, following the same timeline, and meeting
the same milestones (intermediate requirements); however, even very young
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Chapter 5 w Project Planning
students can learn to take initiative, help define the scope and goals of their
specific project, and take responsibility for meeting timelines.
Over a period of time, students can learn to carry out complex projects that
require careful planning, allocation of resources, use of higher-order thinking
skills, and persistence. But this level of success does not come easily. It is a goal
that can be achieved through many years of instruction and experience.
The amount of detail one needs to give in a Project Planning Table varies with
the students’ knowledge and experience. Begin by developing an outline of the
tasks to be accomplished. Here is an outline for the “People Are the Same and
Different” project described in the previous section.
Task 1: Get started.
1.1 Select a partner.
1.2 Select a country.
1.3 Select two or more parts of everyday life in the country.
1.4 Prepare and turn in a one-paragraph report summarizing 1.1 to 1.3.
Task 2: Do research.
Task 3: Write a comparison/contrast report using a word processor.
Task 4: Polish and publish the report.
4.1 Edit and revise the report.
4.2 Desktop publish the report.
4.3 Turn in the report on the date due.
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Project-Based Learning Using Information Technology
Milestones
A milestone is a clearly defined measure of accomplishment of the task or
subtask. Milestones can be illustrated using a simple IT-assisted PBL example.
Suppose the whole class is engaged in a project to develop a newsletter in which
each student will write a short article. There will be a picture of each student
included with the article. The overall project might be envisioned as consisting of
the following tasks:
1. Each student is to use a word processor to write a short article about his or her
favorite animal, food, or toy.
Milestone: First draft completed.
2. Each student is to learn how to use the digital camera and to move a picture from
the camera into a word-processor file.
Milestone: The student’s word-processor file includes his or her picture.
3. Each student is to provide feedback to at least two other students on the articles
these students have written.
Milestone: Each student has received constructive feedback from at least
two students and the teacher.
4. Each student is to edit his or her article based on feedback from multiple sources.
Milestone: The article is edited based on feedback.
5. Tasks 3 and 4 are to be repeated as many times as necessary.
Milestone: Each student has produced a well-written article.
6. Individual students polish their articles for publication.
Milestone: The article with a picture is completed and ready to publish.
7. The teacher helps a team of students whose members are particularly adept at
desktop publication to combine all the student articles and pictures into a class newsletter.
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Chapter 5 w Project Planning
Resources
In most projects, time is a limited and critical resource. In the newsletter
project from the previous section, some of the other resources needed include a
digital camera, computers, a printer, and (perhaps) a copy machine. If there is
only one digital camera, this may force the allocation of a long timeline for
completing the picture-taking task.
A common pitfall for both teachers and students is to not allocate enough
resources (especially time) to provide for unforeseen difficulties. What happens if
a team member is ill? What happens if a particular task proves to be more difficult
than anticipated? What happens if a necessary piece of equipment is out for
repair? A robust plan includes a contingency-fund allocation of time and other
resources. The teacher needs to be flexible, perhaps making major changes in an
overall IT-assisted PBL lesson due to unforeseen difficulties.
Timeline
Because time is usually a critical and limited resource, it is important to
develop a timeline that shows how the time resource will be allocated. When
undertaking a multiday, time-limited project, one can analyze the various tasks,
estimate how long each will take, and determine the order in which the tasks need
to be done. Some aspects of this are easy to do, while others are quite difficult.
Thus, for example, it is clear that one cannot do the final desktop publication and
printing of a report before the report is written. But how long does it take to do the
final desktop publication and printing of a two-page report? A student may face
the problem that there is only one printer to serve 25 students, and thus printing
delays will be common.
It is often useful to develop a Task/Timeline Chart like the one in Figure 5.2,
which is designed for a project to be carried out over a five-day period. The
project consists of five tasks to be done sequentially. Thus, Task 1 is to be done
on Day 1, Task 2 on Day 2, and so on.
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Project-Based Learning Using Information Technology
This type of Task/Timeline Chart works well as long as the project is linear.
Figure 5.3 charts a four-task project designed to be carried out over seven days.
However, some of the tasks in this project require more than one day to complete.
The example given in Figure 5.3 represents an increased challenge to both the
teacher and the students. Some students work much faster than others. How does
the teacher deal with the student who reports that “I am all done, now what should
I do?” after a single day on Task 1 or Task 3? How does a student learn to allocate
two days or three days of time to complete a lengthy task? Among other things,
this requires learning to stop in the middle of a task and come back to it the next
day.
Task/Timeline Charts become more complex when they are used to represent
planning information for more complicated projects. Suppose that for the project
represented in Figure 5.3, Task 2 could be done on any one of Days 1–6. Perhaps
Task 2 is to use a digital camera to take several pictures to be inserted into a
document. This creates a situation in which there could be a number of possible
Task/Timeline Charts for the project. Several of these are shown in Figure 5.4.
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Chapter 5 w Project Planning
Things get even more complex when there are multiple tasks, some of which
can be overlapped, and the time required to complete a task may be shorter than
the time window in which it must be completed. One way to represent such a
project is shown in Figure 5.5.
Length
Day 1 Day 2 Day 3 Day 4 Day 5 Day 6 Day 7
of task
Task 1 2 days
Task 2
Task 2.1 1 day
Task 2.2 1 day
Task 3 1 day
Task 4 1 day
Slippage 1 day
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Project-Based Learning Using Information Technology
Planning the work of each individual and the collaborative work of a team adds
still another dimension to the planning process. Consider a project in which teams
of three students work together to produce hypermedia documents. A team
consists of:
1. A team leader and hypermedia stack designer
2. A writer
3. A graphics and sound artist
Figure 5.7 shows a timeline for each team member. Part of the time the team
members work together and part of the time they work individually. Notice that
each team member has an individual task/timeline. If one team member fails to
complete a critical task on time, the project will not be completed on time.
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Chapter 5 w Project Planning
A B C D E F G H I
1 Team Leader and Hypermedia Stack Designer
2 Day 1 Day 2 Day 3 Day 4 Day 5 Day 6 Day 7
3 Task 1 Whole team planning xxx
4 Task 2 Design the stack xxx xxx xxx
5 Task 3 Whole team puts pieces together xxx
6 Task 4 Whole team polishes final product xxx xxx
A B C D E F G H I
1 Project Writer
2 Day 1 Day 2 Day 3 Day 4 Day 5 Day 6 Day 7
3 Task 1 Whole team planning xxx
4 Task 2 Research xxx
5 Task 3 Write xxx xxx
6 Task 4 Whole team puts pieces together xxx
7 Task 5 Whole team polishes final product xxx xxx
A B C D E F G H I
1 Project Graphics and Sound Artist
2 Day 1 Day 2 Day 3 Day 4 Day 5 Day 6 Day 7
3 Task 1 Whole team planning xxx
4 Task 2 Research xxx
5 Task 3 Create art & sound xxx xxx
6 Task 4 Whole team puts pieces together xxx
7 Task 5 Whole team polishes final product xxx xxx
Final Remarks
One of the goals in IT-assisted PBL is for students to learn to undertake
complex projects. This can be viewed as solving a complex problem or
accomplishing a complex task. Thus, both general problem-solving strategies and
domain-specific problem-solving strategies are applicable. You may find it
helpful to browse through Appendix C, “An Overview of Problem Solving,” for
more information on this idea.
The project-planning ideas covered in this chapter constitute a general purpose
strategy that is useful over a wide range of projects. Every IT-assisted PBL lesson
should be viewed as an opportunity for students to learn more about project
planning and other aspects of carrying out a complex and challenging project.
Activities
1. Give several examples of when you have had to estimate how long it
would take you to accomplish a major task. How accurate were your
estimates? Suggest some ways for how one might get better at making
estimates of the time required to carry out a complex task.
2. A number of the Task/Timeline Charts in this chapter allocate a specific
amount of time for each task. For example, a student might have one day
to do the Web research on a project or one day to write a first draft of a
report on a project. Discuss the advantages and disadvantages of
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58
Chapter 6 w Creating a PBL Lesson Plan
Chapter 6
Creating a PBL Lesson Plan
This chapter begins with a discussion of some overall considerations in the
development of a PBL lesson. It then presents a detailed, two-phase approach that
can be used in creating a PBL lesson plan.
A Challenge to Teachers
Keep in mind that your overall goal as a teacher is to help accomplish the
mission of your school and the educational system in which you work. IT-assisted
PBL is merely a methodology, a means to an end. You have many other
methodologies to help you.
There is substantial evidence that teachers tend to teach in the way they were
taught. Since most teachers were taught in a didactic mode, it is only natural they
would believe that the “stand and deliver” method is the best way to teach.
PBL is a more complex instructional tool than the lockstep, didactic
instructional approach that has been so widely used during the past hundred years
and more. PBL requires a considerable change in classroom management. The
management of students nicely aligned in rows of seats and all reading or working
on the same page of a book is different from the management of students working
in groups, moving around the room to use various resources, and working
independently on different projects.
Moreover, the use of IT in PBL adds still more challenge because the average
teacher is unlikely to have a deep mastery of IT or of teaching in an IT
environment. Thus, an initial decision to use PBL in an IT environment is a
decision to stretch, to grow, to learn alongside one’s students. Indeed, in stating
goals for an IT-assisted PBL lesson, it is appropriate for the teacher to include
some personal learning goals.
Finally, IT-assisted PBL requires a different approach to assessment than is
used when all students are “covering” the same textbook materials. Chapter 7
discusses assessment.
As you gain knowledge and skill in developing and using IT-assisted PBL, you
will find that it is an exhilarating and professionally satisfying approach to
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facilitating student learning. You will learn to be a “guide on the side” instead of
being a “sage on the stage.”
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Getting Started
1. Define the topic. Share relevant information from the previous section,
“Defining the Topic of a PBL Lesson.” Facilitate a class discussion about
the overall topic, timeline, choices available to students, and your
expectations.
2. Establish timelines, milestones, and methods of assessment. What is the
overall timeline for the project, what are the major milestones, and how
will the project be assessed? Place special emphasis on individual and
group responsibilities and individual and group assessment. When will
you hold whole-class meetings in order to make modifications to
timelines? When will you provide feedback on what various groups or
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Chapter 6 w Creating a PBL Lesson Plan
individuals are learning and the problems they are encountering? When
will you conduct whole-class instruction?
3. Identify resources. What resources are available for use in the project?
How will you or your students access scarce resources, such as a scanner,
digital camera, or color printer?
4. Identify prerequisites and do advanced organizing. Schedule whole-class
instruction and discussion focusing on:
A. A review of how to define and carry out a complex, challenging
project that requires use of multiple resources, higher-order thinking
skills, and persistence over an extended period of time. What are the
new challenges presented by this specific project?
B. Any new non-IT content knowledge and skills students will need to
carry out the project. The detailed lesson plan should include ways
this learning will be facilitated.
C. Any new IT knowledge and skills students will need to carry out the
project. Again, the detailed lesson plan should include ways this
learning will be facilitated.
D. Learning about the goals of the project.
5. Form teams. Discuss when and where teams will meet. During or after
the initial team meeting, provide time for teams to discuss Steps 1–4 and
ask questions. Keep the focus on questions of interest to the whole class.
When a question is quite specific to a particular team, suggest that the
team will need to work on answering it and that you will be available
later if the team needs help.
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10. Revisions to the plan. Based on feedback from the teacher and more
careful consideration by the team members, the initial Project Planning
Chart is revised. It may be necessary to return to Step 9.
Project Implementation
11. Have students complete one task and milestone at a time. The Project
Planning Chart divides the project into a sequence of tasks, with each task
having a timeline and milestone. Some tasks may involve a substantial
amount of research by individual team members. Whole-team meetings in
which the findings and progress are shared is an important part of a
project.
12. Teams continually refine the project definition. As work on the project
proceeds, the team should have time to reflect on the overall project and
its goals. Minor revisions are a team matter. Major revisions may require
returning to Step 9.
13. Team members take part in collaborative learning and cooperative
problem solving. They share what they are learning and learn from each
other. Team members work together to solve problems that arise.
14. Provide feedback. Students can do self-assessment and peer assessment.
Individuals on the team monitor their own progress. Team members
provide feedback to each other. Formative evaluation feedback comes
from the teacher and from other sources. From time to time the teacher
will likely provide feedback and instruction to the whole class based on
observations about the work of an individual team.
15. Move toward completion. A project culminates in a product, presentation,
or performance designed for a target audience. Team meeting time is
needed to analyze how the various tasks are coming together and how the
work of the individuals and team is progressing toward the final product,
presentation, or performance.
16. Repeat steps 11–15 until all intermediate milestones have been reached.
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Chapter 6 w Creating a PBL Lesson Plan
others who view the final presentation or performance. One way to gain
this feedback is for the student or team to develop a feedback form. This
is given out to the audience viewing the presentation or performance. It is
designed to provide feedback that the student or team will find useful in
improving the product.
19. Closure. Individuals and teams analyze their final products, presentations,
or performances and the feedback they have received. If the project has
produced items to be added to student portfolios, time is provided for
students to do portfolio development work and merge the project into
their portfolios.
Final Remarks
This chapter presents thoroughly detailed lists of steps to follow in designing
and implementing an IT-assisted PBL lesson. The chances are that you have
already used some PBL in your teaching and that most of the steps seem like
common sense to you.
Once you develop and implement a few IT-assisted PBL lessons, you will find
that the overall process is relatively easy.
Activities
1. Discuss similarities and differences between a “conventional” (non-PBL)
lesson plan and the IT-assisted PBL lesson plan ideas presented in this
chapter.
2. Develop an IT-assisted PBL lesson plan.
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Chapter 7 w Assessment in IT-Assisted PBL
Chapter 7
Assessment in IT-Assisted PBL
As noted in Chapter 2, one of the defining characteristics of IT-assisted PBL is
that both the content and the assessment are authentic. Authentic assessment is
substantially different from traditional assessment that is based on objective and
short-answer questions.
This chapter focuses on authentic assessment of IT-assisted PBL. Successful
implementation of authentic assessment requires education of the key
stakeholders as well as development of authentic curriculum and instruction
(National Foundation for the Improvement of Education, 1997). This means that
students need to learn about assessment and their roles in the assessment process.
Portfolios are often one component of authentic assessment. Increasingly,
portfolios make use of digital storage; such a portfolio may be called an electronic
portfolio.
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1 2 3 4 5
Very Very
Low High
Stakes Stakes
Figure 7.1. A “Stakes” scale.
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Chapter 7 w Assessment in IT-Assisted PBL
The students’ stakes are modest as a teacher wanders purposefully around the
classroom, watching students work in groups on a project. The teacher makes
mental and written notes (perhaps using a handheld personal digital assistant)
about activities of individuals and the groups.
The students’ stakes are likely to be somewhat higher on major projects that
engage students over a period of weeks. A significant portion of a student’s grade
may depend on producing a newsletter that is carefully researched, designed,
written, and desktop published.
Assessment can be for really high stakes. For example, a particular college may
require that applicants score above a specified level on an entrance exam.
Regardless of the student’s previous record of achievements, failure to achieve
above this specified level on the test results in the student not being admitted to
the college. This is certainly an assessment with high stakes for the student.
Both the students and the teacher should have a clear understanding of the level
of the stakes in a particular assessment. That is one aspect of authentic
assessment.
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In many cases this feedback is not connected to formal evaluation and grading
of a student. This is important to keep in mind in an IT-assisted PBL lesson. Both
feedback (to facilitate learning) and assessment (part of the teacher’s job that
provides important feedback to the teacher) are essential. Careful consideration
needs to be given to each.
From a teacher’s point of view, there are three common phases to the
evaluation of an IT-assisted PBL activity.
1. Formative evaluation. Formative evaluation is designed to provide
feedback while the student is still working on the project. This allows
both the student and the teacher to make mid-project corrections. The
teacher may use some of the formative evaluation information in a final
assessment, but may choose not to do so.
2. Summative evaluation. Summative evaluation is carried out after the
project is completed. A teacher might decide to base the project
assessment purely on information gathered in the summative evaluation
phase. However, a final assessment might also give considerable weight
to the processes carried out in the project, such as accomplishing a
project’s milestones on time and the quality of intermediate products.
3. Portfolio evaluation. A portfolio is a collection of work samples.
Typically, a student and teacher work together to decide which work
samples will go into the student’s portfolio. During a school year, a large
number of items may be collected for use in the school-year portfolio.
Then some of them will be added to the student’s long-term portfolio.
The assessment of a student’s overall work in high school might be based
on an evaluation of a portfolio containing work done in high school.
In an IT-assisted PBL lesson, both the students and teacher need to understand
these three categories of evaluation and their possible roles in the assessment of
the project and for other purposes, such as meeting graduation requirements,
getting into college, or getting a job.
Overview of Evaluation
An IT-assisted PBL lesson is assessed by gathering a variety of evaluative data
and information and then analyzing it to produce an assessment. The evaluative
data and information will be both quantitative and qualitative. It will cover both
the processes students carry out during the project and the final product,
presentation, or performance.
Figure 7.2 provides a summary of the major areas in which one typically
gathers evaluative data and information. Each of these three areas is briefly
discussed in the following subsections.
Evaluation Area Comments
1. Subject area content The project content is often interdisciplinary. Usually, different
goals of the project students emphasize different aspects of the content area.
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Chapter 7 w Assessment in IT-Assisted PBL
2. IT knowledge and While a project may have IT as its primary goal, increased IT
skill content goals of the knowledge and skills are usually secondary goals. Different
project students frequently make considerably different uses of IT in a
project.
3. Learning to do a Some projects are done individually, and some are done by teams.
project when working: In a team project, there are typically both individual and team
processes and components of the final product. Cooperative
A. individually learning and collaborative problem solving are both very
important in PBL.
B. in a group
Figure 7.2. Evaluation areas for IT-assisted PBL.
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Presentations and performances are typically done for an audience, and the
audience may be the whole class or an even larger group. A product (for example,
a written document) also lends itself to sharing with a group. Thus, all students in
a class can share in the products, presentations, and performances of their fellow
class members. They can learn from the content of these activities. They can learn
to evaluate these activities and provide constructive feedback. This is an
important aspect of a PBL lesson.
In the Civil War example, the varied nature of the content areas the students
will study precludes the use of traditional objective tests. Of course, the teacher
may also assign some general background reading and other learning tasks to the
entire class, and test students on these materials. This would lead to basing a
student’s grade on a combination of traditional and authentic assessment.
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Chapter 7 w Assessment in IT-Assisted PBL
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Task 2
Etc.
Figure 7.3. A Project Planning Table.
As young students first begin to learn to carry out projects, you will do most of
the project planning for them. It is not easy to visualize the sequence of steps
needed to complete a long project. It is not easy to estimate how long it will take
to carry out various tasks and subtasks. It is not easy to organize a team and
allocate individual tasks to the various team members.
With instruction and practice, however, students will learn to take more and
more responsibility for defining the topic, developing an outline of the tasks and
subtasks, setting goals and milestones, deciding on needed resources, allocating
the resources that are available, and completing a complex project in a timely and
high-quality manner. With instruction and practice, students will learn to work
individually and in a team to do complex projects.
Each project you assign should be designed to give your students the
opportunity to maintain and improve their project skills. This means that in each
project, you and others will need to gather evaluative information and provide
feedback that will help students get better at doing projects.
For example, suppose you have decided that defining milestones will be
emphasized in a particular project. Assume that this is a project in which there is
considerable variety among the specific projects students are doing. Each student
will need to allocate his or her own time and other resources. Each student will
need to set milestones and determine when the milestones are to be accomplished.
An initial milestone is to describe the project to be done and to complete a Project
Planning Table. You can then analyze a student’s project description and Project
Planning Table. You can provide written feedback, or you can discuss the project
and Project Planning Table with the student. This feedback may lead to
modifications in the project to be carried out and/or in the Project Planning Table.
The Project Planning Table is a useful evaluation instrument. You can expect a
student to provide you with regular reports based on this table. These reports may
include draft copies of various components of a project. They may include an
analysis of barriers encountered and the ways the barriers are being overcome.
The table may include a student’s self-assessment of how the work on the project
is going. If a team of students is working on a project, each student can be
expected to provide feedback on how well he or she thinks fellow students are
doing on project components that they are specifically responsible for.
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Chapter 7 w Assessment in IT-Assisted PBL
A rubric is a scoring tool that can be used by students (for self-assessment and
peer assessment), teachers, and others. It lists important criteria applicable to a
particular type or piece of work. It also lists varying levels of possible
achievement of the criteria. Figure 7.4 gives a very general purpose, six-level
scoring rubric. The next section in this chapter presents an adaptation of this
general purpose rubric to IT-assisted PBL.
Level Brief Description
1: Emergent Student displays little, if any, of the expected rudimentary knowledge and
skills.
2: Limited Student displays rudimentary knowledge and skills, but often requires
substantial individual help and guidance.
3: Developing Student displays a minimally adequate level of the expected knowledge and
skills.
4: Capable Student displays a functional, adequate level of the expected knowledge and
skills.
5: Strong Student displays a high level of the expected knowledge and skills.
6: Exceptional Student displays an outstanding and creative/innovative level of the expected
knowledge and skills.
Figure 7.4. A general purpose, six-level rubric.
The general purpose rubric shown in Figure 7.4 needs more detail before it can
be used in a particular assessment situation. For example, suppose you want to
assess the writing component of an IT-assisted PBL lesson. Clearly, the meaning
of the six points will be different for 3rd-grade students than it will be for 12th-
grade students. The levels have to be defined relative to what can reasonably be
expected of students at a particular grade level.
In writing and in all the traditional subject matter areas, there is considerable
information about what can be expected of students at various educational levels.
In IT, however, this knowledge is just beginning to be developed. The National
Educational Technology Standards discussed in Appendix B are reflective of
these emerging guidelines. The performance indicators for the various grade
levels are designed to show a much higher expectation for older students.
Rubrics have been developed for many different curriculum areas, and lists of
these have been published (Brewer, 1996). Each wide-scale implementation of
such rubrics has been accompanied by extensive research on their effectiveness as
well as the nature and extent of teacher education needed for their effective use.
Some of the conclusions supported by this research include the following:
w It is not easy to develop good rubrics. Wiggins (1996–97) discusses
rubrics his research organization has developed. He emphasizes that the
development of rubrics is a process that leads to a product; both the
process (of developing rubrics) and the product (the resulting rubrics)
should be assessed.
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A Sample IT Rubric
The next six subsections describe the six levels in a general purpose rubric for
assessing student use of IT tools. The information on these six levels is quoted
directly from the Web site of the Oregon Educational Technology Consortium.
The URL is http://www.oetc.org/projects/b4.htm.
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Chapter 7 w Assessment in IT-Assisted PBL
w …
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Chapter 7 w Assessment in IT-Assisted PBL
The unit of instruction in this example is different from a writing unit in which
the main emphasis is on effective written communication, with only minor
emphasis on desktop publication of the resulting written document. Remember,
assessment must be aligned with curriculum and instruction. Scoring rubrics that
fit a unit emphasizing IT will necessarily be different from scoring rubrics that fit
a unit emphasizing written communication.
In this particular unit, the students study a number of principles of design for an
effective newsletter. The assumption is that they are already skilled in using a
word processor, scanning and editing graphics, and printing documents.
The rubric shown in Table 7.5 contains only some of the items that would be
used for this newsletter project. No items having to do with the quality of the
written content have been included. This particular example uses a six-level scale
for each rubric item. Four-level scales are also commonly used. The intent is that
the different levels form an equal interval scale.
It is common to use a Likert-type scale with an even number of levels for a
rubric item. This forces the assessor to place the work into an “above the middle”
or “below the middle” category.
It is evident that it takes considerable learning on the part of the students and
teacher to use these rubric items effectively. The assessment, curriculum, and
instruction are interwoven. The curriculum and instruction will include the
examination of a number of different desktop-published newsletters. Students will
practice assessing these newsletters, their own newsletters, and the newsletters of
their fellow students.
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Chapter 7 w Assessment in IT-Assisted PBL
necessary 3
4 5
6
Figure 7.5. Part of a rubric for a student newsletter project.
Electronic Portfolios
Portfolios and portfolio assessment have long been an important part of
assessment in the graphic arts. Similarly, music students can record their
performances, and dance and theater students can videotape their performances.
In recent years, the idea of using portfolios and portfolio assessment has spread
to other disciplines. A portfolio might contain writing samples that illustrate
changes in writing skill over a period of time. It might contain samples of science
lab reports or written tests from any discipline. A student’s hypermedia project
can become a component of a portfolio.
Students can now carry out projects and develop products that can be
adequately represented and used only on a computer. Interactive multimedia
stacks and Web pages provide excellent examples of this new form of product.
Student work done using a computerized music synthesizer, science simulations,
and sophisticated mathematical software all support the need for electronic
portfolios. Thus, portfolio items are increasingly created or transferred into digital
format so that they can be stored in a computer-readable medium. Such a portfolio
is called an electronic portfolio. Electronic portfolios have considerable
advantages over other forms of portfolios in terms of offering ease of editing,
making copies, and providing portability. However, viewing an electronic
portfolio requires appropriate hardware, software, knowledge, and skills.
Moreover, after a period of time, hardware and software change so that an
electronic portfolio may no longer be readily usable.
Final Remarks
There are many challenges to a teacher first learning to do authentic assessment
of IT-assisted PBL. For both the teacher and the students, this will be a learning
process. It is a process in which the teacher and students can work together and
learn from each other.
Activities
1. What are your personal feelings about authentic or performance-based
assessment versus traditional assessment? From your personal
experiences and point of view, present arguments for and against each
approach, and then summarize your current position.
2. Select an IT-assisted PBL lesson topic. Develop both content (product)
and process assessment rubrics that would be suitable for this lesson.
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Chapter 8 w The Future of IT-Assisted PBL
Chapter 8
The Future of IT-Assisted PBL
The future of IT-assisted PBL is inextricably intertwined with:
1. The continuing rapid increase in the capabilities and availability of IT.
2. The steadily increasing importance of the P/T Team.
3. Professional development for educators.
This chapter explores some possibilities for the future of IT-assisted PBL in
education.
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In 1983, one could buy a complete microcomputer system for about $1,000.
This system included an 8-bit, 1-megahertz machine with 64 K of primary
memory, a 5.25-inch floppy disk drive, and a monochrome monitor. In 1998, one
could buy a microcomputer system for $800. This system would include a 32-bit,
266-megahertz machine with 40 megabytes of primary memory, a 3.5-inch floppy
disk drive, a 24x CD-ROM drive, a 4.3-gigabyte hard drive, a 56 K modem, a 15-
inch color monitor, and a color printer. The gain in cost/effectiveness over this
15-year span is overwhelming, not even taking into consideration the declining
value of the dollar due to inflation.
It is now feasible to expect that all students will learn to use computers in
school and that the use of computers will be integrated into a number of
curriculum areas. The National Educational Technology Standards (see Appendix
B) developed by the International Society for Technology in Education (1998)
can be achieved with the quantity and quality of IT hardware, software, and
connectivity available in many of today’s schools.
Moreover, the past 15 years of technological change and availability of IT in
schools is apt to continue for the next 15 years. (This is discussed in more detail
in the next section.) Thus, the problems caused by inadequate hardware, software,
and connectivity will continue to decline. It would be nice if we could
comfortably predict similar success for IT in the overall curriculum, instruction,
and assessment, and that the needed staff development will occur. That, however,
remains problematic.
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Chapter 8 w The Future of IT-Assisted PBL
A speed of one trillion bits per second is 400 times the speed of the fastest
commercial fiber optic systems in use in 1996. Using the types of data
compression ratios that are often used to store and transmit video, such a speed
means that two hours of video could be transmitted in 1/25 of a second over a
single fiber. With no data compression, two hours of video would take about four
seconds of transmission time.
One of the characteristics of our current science and technology is how rapidly
the research results are implemented in actual practice. By mid-1998, two-trillion-
bit-per-second fiber optic systems were being installed by various
telecommunication companies.
Even if these IT hardware projections turn out to be correct, it is not clear what
will happen in schools. At the current time, the U.S. government has a goal of
getting every classroom connected to the Internet by the year 2000. The federal
government is funding a number of research and development programs that will
bring more IT into the schools. Many states are providing funding for increased
IT in their schools. Thus, at the current time, one can be relatively optimistic
about the continued rapid increases in the availability of IT hardware, software,
and connectivity in our schools.
Problem
or Task
Team
Our educational system is struggling with what to do about the ideas embodied
in the P/T Team. For example, consider the impact of a simple four-function
calculator. Although the National Council of Teachers of Mathematics
recommended the use of calculators in math education in 1980 (and in the
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Standards published in 1989), it is only in the past few years that the use of
calculators has been allowed on national exams, such as college entrance exams.
We are probably many years away from the time when the use of a
microcomputer will be routine in testing situations.
However, a modest number of K–12 schools and colleges are now requiring
that all their students have a portable microcomputer. They are experimenting
with allowing or requiring the use of microcomputers in all classes and on tests.
The groundwork is being laid for the time when such computer accessibility and
use will be common.
Adoption of IT Innovations
While we can predict with some confidence that more and better IT will be
available on a worldwide basis, this does not mean that schools will embrace this
innovation. Everett Rogers (1995) has spent his professional career studying the
adoption of innovations. His book (now in its fourth edition) is a treasure trove of
stories about innovations that have been adopted and innovations that have not
been adopted.
Rogers begins his book with a story about the innovation of boiling drinking
water in a Peruvian village. All of the sources of water in this village were
polluted. Typhoid and other water-borne diseases were a serious and continuing
health problem. The health services in Peru undertook a two-year campaign to
convince the 200 families in the village of the benefits of boiling their drinking
water to help prevent disease.
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Chapter 8 w The Future of IT-Assisted PBL
The innovation was backed by solid scientific research. When the intervention
began within the village, it was supported by 15 families who were already
boiling their drinking water. The intervention itself included a medical doctor who
visited the village to give talks on the importance of boiling one’s drinking water,
and a local public health worker who devoted a great deal of time to the project.
Nevertheless, the innovation was not widely adopted. The two-year
intervention resulted in only 11 additional families adopting the innovation of
boiling their drinking water.
This Peruvian village has been extensively studied. Why was the innovation of
boiling drinking water not widely adopted? The next section helps answer this
question and considers some educational implications for IT.
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Final Remarks
Many educational leaders feel that professional development is the key to
improving our educational system. Our educational system needs to be changed to
significantly increase the opportunity for classroom teachers to participate in
professional development. Professional development needs to be an ongoing
activity; it should be part of the day-to-day, week-to-week life of a teacher. Every
teacher needs to be a lifelong learner.
IT-assisted PBL can be one piece of this needed professional development.
Remember, one of the goals of an IT-assisted PBL lesson is to facilitate teacher
learning!
Activities
1. Analyze your current level of IT-assisted PBL use. What are the major
barriers to increasing this level of use? What can you do to overcome
these barriers?
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Appendix A w Federal Resources for Educational Excellence (FREE)
Appendix A
Federal Resources for Educational
Excellence (FREE)
The World Wide Web provides a large number of resources for teachers
developing PBL lessons and for students working on projects. This appendix
contains information about the Federal Resources for Educational Excellence
(FREE) Web site maintained by the United States federal government. Its URL is
http://www.ed.gov/free/.
A passage from the Web site explains the origins of the FREE program:
On April 18, 1997, President Clinton asked Federal agencies to determine what
“resources you can make available that would enrich the Internet as a tool for
teaching and learning.”
In response, more than 30 Federal agencies formed a working group to make
hundreds of federally supported education resources available at this web site.
Here is a list of agencies and organizations participating in the FREE Working
Group. The remainder of this appendix contains some information from a few of
these and other individual agencies and organizations.
Advisory Council on Historic Preservation Geological Survey
Agency for International Development High Performance Computing &
Communication
Centers for Disease Control and Prevention Information Agency
Central Intelligence Agency International Trade Commission
Consumer Product Safety Commission Kennedy Center
Corporation for National Service Library of Congress
Department of Agriculture National Aeronautics and Space
Administration
Department of Army National Archives and Records Administration
Department of Commerce National Council on Disability
Department of Defense National Endowment for the Arts
Department of Education National Endowment for the Humanities
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Department of Education
The U.S. Department of Education funds a large number of research and
implementation projects throughout the country. In addition, it is an excellent
source of information about educational research. The following information is
quoted from the U.S. Department of Education Web site at http://www.
ed.gov/pubs/index.html.
The U.S. Department of Education publishes a wealth of information for
teachers, administrators, policymakers, researchers, parents, students, and
others with a stake in education. You will find many of these publications on this
WWW Server. Additional older documents are available on the ED Gopher
Server, generally in plain text (ASCII) form. Some of the information available
includes:
w Database of ED Publications in ERI—a searchable bibliographic database
of more than 20,000 publications produced or funded by ED since 1980.
w Newsletters and Journals from the Department—periodical publications
featuring news about Department initiatives and programs, upcoming
events, new publications and services, and the latest research findings and
model programs.
w Guides to the U.S. Department of Education—general overviews of the
Department and road maps to its programs and offices.
w Collections of Research Syntheses—concise, research-based synopses and
literature reviews of major educational topics.
w Publications for Parents—electronic versions of popular pamphlets and
brochures designed to address parents’ concerns about their children’s
education.
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Appendix A w Federal Resources for Educational Excellence (FREE)
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Library of Congress
The Library of Congress (LC) is huge, and it adds millions of new items each
year. The LC is gradually putting its materials online. The following information
is quoted from its Web site at http://www.loc.gov/.
The Library of Congress mission is to make its resources available and useful to
the Congress and the American people and to sustain and preserve a universal
collection of knowledge and creativity for future generations.
The core of the Library is its incomparable collections—and the specialists who
interpret and share them. The Library’s 111 million items cover more than 530
miles of shelf space and include research materials in more than 450 languages
and almost all media through which knowledge and creativity are preserved and
communicated.
The LC has more than 26 million volumes, including 5,700 volumes printed
before the year 1500; 13 million reels of film, including the earliest movies and
television shows; 4 million pieces of music; 48 million pages of personal papers
and manuscripts, including those of 23 presidents; and hundreds of thousands of
scientific and government documents.
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Appendix A w Federal Resources for Educational Excellence (FREE)
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More than 81 percent of the investment is made through grants and contracts
supporting research and training in more than 1,700 research institutions
throughout the U.S. and abroad. In fact, NIH grantees are located in every State
in the country. These grants and contracts comprise the NIH Extramural
Research Program.
Approximately 11 percent of the budget goes to NIH’s Intramural Research
Programs, the more than 2,000 projects conducted mainly in its own
laboratories. About 8 percent of the budget is for both intramural and
extramural research support costs.
…
Altogether, about 36,000 research and training applications are reviewed
annually through the NIH peer review system. At any given time, the NIH
supports 35,000 grants in universities, medical schools, and other research and
research training institutions both nationally and internationally.
Smithsonian Institution
The Smithsonian Institution publishes a great deal of educational material.
Some of it is available free on the Web at http://educate.si.edu/, and much of it is
available at modest cost in print format. As the Smithsonian Web site notes:
Smithsonian educational materials emphasize inquiry-based learning with
primary sources and museum collections. Because you can’t always visit the
Smithsonian or other museums, however, we provide photographs and
reproductions, guidelines for working with them, and links to other online
resources. You’ll also find step-by-step instructions for interviews, simulations,
role plays, and experiments that involve students in active learning.
Note the emphasis on inquiry-based learning. One of the buttons on the
Smithsonian Institution home page is labeled Lesson Plans. These are
conventional lesson plans rather than PBL lesson plans, but they contain resource
materials and general ideas that can be helpful in developing PBL lessons.
Examples of areas covered include the arts, language arts, science, and social
studies.
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Appendix B w Goals for IT in Education
Appendix B
Goals for IT in Education
IT-assisted PBL is an educational vehicle. It is an aid to accomplishing the
mission and goals of education and of IT in education. The first part of this
appendix contains a brief summary of the overall goals of education. The
remainder focuses specifically on goals of IT in education. An IT-assisted PBL
lesson should be supportive of the overall goals of education and should include
one or more goals aligned with the goals of IT in education.
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Appendix B w Goals for IT in Education
An Overview of IT in Education
The diagram in Figure B.1 presents an overview of the uses of IT in K–12
education.
Information
technology uses in
K-12 education
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Appendix B w Goals for IT in Education
valuable time. This is particularly true if networks allow teachers to easily share
successful materials.
Many teachers now use a desktop presentation system as an aid to interacting
with a group or whole class of students. This is a projector system attached to a
computer. It can be used to display prepared materials or graphs and other
materials generated during the interaction between students and the teacher. For
example, in a math class, the computer and projection system can be used to
create and project a graph of data or a function being explored by the students and
the teacher.
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Appendix B w Goals for IT in Education
Grades Pre-K–2
Prior to completion of Grade 2, students will:
1. Use input devices (e.g., mouse, keyboard, remote control) and output
devices (e.g., monitor, printer) to successfully operate computers, VCRs,
audio tapes, and other technologies. (1)
2. Use a variety of media and technology resources for directed and
independent learning activities. (1, 3)
3. Communicate about technology using developmentally appropriate and
accurate language. (1)
4. Use developmentally appropriate multimedia resources (e.g., interactive
books, educational software, elementary multimedia encyclopedias) to
support learning. (1)
5. Work cooperatively and collaboratively with peers, family members, and
others when using technology in the classroom. (2)
6. Demonstrate positive social and ethical behaviors when using technology.
(2)
7. Practice responsible use of technology systems and software. (2)
8. Create developmentally appropriate multimedia products with support
from teachers, family members, or student partners. (3)
9. Use technology resources (e.g., puzzles, logical thinking programs,
writing tools, digital cameras, drawing tools) for problem solving,
communication, and illustration of thoughts, ideas, and stories. (3, 4, 5, 6)
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Grades 3–5
Prior to completion of Grade 5, students will:
1. Use keyboards and other common input and output devices (including
adaptive devices when necessary) efficiently and effectively. (1)
2. Discuss common uses of technology in daily life and the advantages and
disadvantages those uses provide. (1, 2)
3. Discuss basic issues related to responsible use of technology and
information, and describe personal consequences of inappropriate use. (2)
4. Use general purpose productivity tools and peripherals to support
personal productivity, remediate skill deficits, and facilitate learning
throughout the curriculum. (3)
5. Use technology tools (e.g., multimedia authoring, presentation, Web
tools, digital cameras, scanners) for individual and collaborative writing,
communication, and publishing activities to create knowledge products
for audiences inside and outside the classroom. (3, 4)
6. Use telecommunications efficiently and effectively to access remote
information and communicate with others in support of direct and
independent learning, and pursue personal interests. (4)
7. Use telecommunications and online resources (e.g., e-mail, online
discussions, Web environments) to participate in collaborative problem-
solving activities to develop solutions or products for audiences inside
and outside the classroom. (4, 5)
8. Use technology resources (e.g., calculators, probes, videos, educational
software) for problem-solving, self-directed learning, and extended
learning activities. (5, 6)
9. Determine when technology is useful and select the appropriate tool(s)
and technology resources to address a variety of tasks and problems. (5,
6)
10. Evaluate the accuracy, relevance, appropriateness, comprehensiveness,
and bias of electronic information sources. (6)
Grades 6–8
Prior to completion of Grade 8, students will:
1. Apply strategies for identifying and solving routine hardware and
software problems that occur during everyday use. (1)
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Appendix B w Goals for IT in Education
Grades 9–12
Prior to completion of Grade 12, students will:
1. Identify capabilities and limitations of contemporary and emerging
technology resources and assess the potential of these systems and
services to address personal, lifelong learning, and workplace needs. (2)
2. Make informed choices among technology systems, resources, and
services. (1, 2)
3. Analyze advantages and disadvantages of widespread use and reliance on
technology in the workplace and in society as a whole. (2)
4. Demonstrate and advocate for legal and ethical behaviors among peers,
family, and community regarding the use of technology and information.
(2)
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Appendix B w Goals for IT in Education
Finally, second-order effects begin to emerge. Use and impact of the invention
moves beyond amplification. The outward spread of cities and shopping malls
were second-order effects of cars, as was air pollution from exhaust fumes. Other
second-order effects included the development of superhighways, a trucking
industry, and a worldwide petroleum industry. There was a fundamental change in
the transportation industry.
There are many first- and second-order effects in IT. Here are some examples
that are particularly relevant to education. A major goal in PBL is to move
students into routine use of the second-order levels of IT.
w The use of a computer to do word processing is a first-order effect, an
amplification of the electric typewriter. The use of the full capabilities of a
word processor produces second-order effects. For example, students can
use an outliner, spelling checker, graphics, and the various aids to desktop
publication as they produce documents that effectively communicate their
messages.
w The use of a computer to insert simple graphics into a word-processed
document is a first-order effect. The use of a computer to create and/or
edit animation, photographs, sound, and video are all second-order effects.
Interactive hypermedia is another second-order effect. As IT has continued
to improve, it has become possible for elementary school students to
develop hypermedia projects. The challenge to elementary school teachers
is obvious. IT in K–12 education has had the second-order effect of
overwhelming our inservice educational system. Curriculum, instruction,
and assessment are not changing nearly as rapidly as the technology that is
being provided to students.
w The use of a computer to do business payroll computations is a first-order
effect. The spreadsheet is a second-order effect. The spreadsheet facilitates
the development of computer models of a business, and these models can
be used to do forecasting and to examine “what if?” types of questions.
Initially, the spreadsheet was viewed as an accounting tool, so its use was
gradually integrated into high school business courses. However,
spreadsheets have proven to be a very useful modeling and computational
tool in many different academic disciplines and grade levels, even down
into the elementary school level. Moreover, modern spreadsheet software
includes an extensive set of graphing capabilities, which is a powerful aid
to analyzing, representing, and communicating information.
w The use of an electronic calculator or a computer to do simple
mathematical and scientific calculations is a first-order effect. By the late
1970s, calculators were reliable and inexpensive enough so that students at
some schools were routinely using them. We are now seeing the second-
order effects of electronic calculators: major changes in the curriculum
and students being allowed to use calculators on college entrance exams.
For example, graphing calculators have been thoroughly integrated into
much of the mathematics curriculum at the upper levels of secondary
school and in higher education. Eventually, we will see computers
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Appendix B w Goals for IT in Education
catalog by the time they left elementary school. Now, elementary school
teachers face the more difficult challenge of helping students use the
Global Digital Library effectively.
w The use of a computer to automate flash cards is a first-order effect. This
is a widely used form of computer-assisted learning. Immersion of a
learner in a highly realistic and interactive computer simulation or virtual
reality designed to facilitate learning is a second-order effect. Similarly,
the use of e-mail to facilitate receiving and sending lessons in a distance
education course is a first-order effect. Interactive Web-based distance
education courses are a second-order effect. Students need to learn to learn
in these computer-assisted learning and distance learning environments.
w The use of computers to digitize, store, and play back sound is a first-order
effect. The use of computers to create and edit sounds is a second-order
effect. The music industry has been greatly changed by computer
technology. The facilities needed to compose, edit, and play electronic
music are now available to many schoolchildren, even at the elementary
school level. This presents a significant challenge to our music education
system.
The distinction between first-order and second-order levels of IT use is not a
fine dividing line. The second-order levels of use tend to represent major
transformations in the nature of how information is processed, how problems are
solved, and how people communicate (Pea, 1985). PBL lessons can and should be
designed to facilitate both first-order and second-order levels of IT use.
The question arises as to whether students need to move through the first-order
levels before they engage in the second-order levels of IT. Many adults take this
approach and assume that this is also necessary for children. However, many
teachers have found that their students are quite capable of moving directly into
the second-order levels of IT.
Final Remarks
The field of IT in education is just beginning to emerge from its infancy. There
is growing agreement on IT standards for students at the precollege level. There is
growing awareness that such standards can be achieved only by integrating IT
into the content of all academic disciplines.
Currently, there are approximately seven students for every microcomputer in
our K–12 schools. Eventually there will be enough IT facilities so that students
can use this hardware and software at their own convenience.
While access to facilities continues to be a major barrier to IT in education,
teacher training and the integration of IT into the everyday curriculum,
instruction, and assessment are larger barriers. IT-assisted PBL can help
overcome these barriers.
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Appendix C w An Overview of Problem Solving
Appendix C
An Overview of Problem Solving
One of the goals of education is to help students to get better at problem
solving. A few schools actually offer specific courses on problem solving. For the
most part, however, students learn about problem solving through instruction in
courses that have a strong focus on a specific content area. Every teacher teaches
problem solving within the specific subject matter areas of his or her curriculum.
This appendix gives a brief overview of the “subject” of problem solving. The
ideas from this appendix can be woven into instruction in almost any curriculum
area. IT-assisted PBL provides an excellent environment for teaching these ideas.
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Problem
or Task
Team
Figure C.1. The P/T Team—People aided by physical and mental tools.
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Appendix C w An Overview of Problem Solving
Problem Solving
Each academic discipline focuses on a category of problems that help define
the discipline and methodologies for solving these problems. Chemistry, history,
and mathematics are different disciplines because they address quite different
types of problems and have developed quite different methodologies for
addressing problems.
While many aspects of problem solving are specific to the academic area
(domain) of the problem, there are also many ideas about problem solving that cut
across all domains. Thus, with appropriate education and experience, a person can
gain some general expertise in problem solving that is useful in addressing any
new problem they might encounter.
How does one learn to think and perform like an artist, mathematician, social
scientist, or scientist? They learn through explicit instruction and guided practice.
Every IT-assisted PBL lesson should be viewed as an opportunity for students to
increase their problem-solving expertise both within the domains of the project
and across all domains.
The remainder of this chapter focuses on problem solving and accomplishing
tasks. (The term problem solving is used to refer to both solving problems and
accomplishing tasks.) The material provides information you can use to help your
students get better at problem solving.
A B
Given initial
situation.
? Desired
goal
situation.
What can I do to
move from A to B?
Figure C.2. The problem-solving process—how to achieve the final goal.
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Here is a formal definition of the term problem. You (as an individual) have a
problem if the following four conditions are satisfied:
1. You have a clearly defined given initial situation.
2. You have a clearly defined goal (a desired end situation).
3. You have a clearly defined set of resources that may be applicable in
helping you move from the given initial situation to the desired goal
situation. There may be specified limitations on resources, such as rules,
regulations, and guidelines for what you are allowed to do in attempting
to solve a particular problem.
4. You have some ownership in the situation—you are committed to using
some of your own resources, such as your knowledge, skills, and
energies, to achieve the desired final goal.
These four components of a well-defined problem are summarized by four
words: givens, goal, resources, and ownership.
People often get confused by the resources part of the definition. Resources do
not tell you how to solve a problem. Resources merely tell you what you are
allowed to do and/or use in solving the problem. For example, suppose you want
to create a nationwide ad campaign to increase the sales of a set of products your
company produces. The campaign is to be completed in three months and is not to
exceed $40,000 in cost. Three months is a time resource, and $40,000 is a money
resource. You can use the resources in solving the problem, but the resources do
not tell you how to solve the problem.
Problems do not exist in the abstract. They exist only when there is ownership.
The owner might be a person, a group of people (such as the students in a class),
an organization, or a country.
The idea of ownership is particularly important in teaching. If a student creates
or helps create the problems to be solved, there is increased chance that the
student will have ownership. The type of ownership that comes from a student
developing a problem that he or she really wants to solve is quite a bit different
from the type of ownership that often occurs in school settings. When faced by a
problem presented by the teacher or the textbook, a student may well translate this
into the following statement: “My problem is to do the assignment and get a good
grade. I don’t have any interest in the problem presented by the teacher or the
textbook.” A skilled teacher will help students develop projects that contain
challenging problems that the students really care about. In good PBL, students
focus on solving the problems and accomplishing the tasks because they are
internally, or intrinsically, motivated.
Representations of a Problem
There are many different ways to represent a problem. A problem can be
represented mentally (in your own mind), orally, in writing, on a computer, and so
on. Each type of representation has certain advantages and disadvantages.
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Appendix C w An Overview of Problem Solving
24'
12'
14' 16'
Conceptually, the problem is not too difficult. You can form a mental model of
the two rooms. Each room will be covered with carpet costing $17.45 per square
yard. Thus, you need to figure out how many square yards are needed for each
room. Multiplying the number of square yards in a room by $17.45 gives the cost
of the carpet for the room. Add the costs for the two rooms, and you are done.
(Note that this is only one of the many possible ways to conceptualize this
problem. You may well conceptualize it in a different way.)
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Appendix C w An Overview of Problem Solving
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given initial situation better; indeed, you may decide to do some research to gain
more information about it. Problem posing is an ongoing process as you work to
understand and solve a problem.
Problem posing is a very important idea that should be integrated into IT-
assisted PBL lessons. It is a component of problem solving that cuts across all
discipline areas. Some additional general purpose problem-solving strategies are
given in the next two sections.
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Appendix C w An Overview of Problem Solving
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Research on expertise indicates that it takes many years of study, practice, and
hard work for a person to achieve full potential in any particular area. For
example, consider any one of the eight areas of intelligence identified by Howard
Gardner. If a person is naturally talented in one of these areas and works very
hard for 10 to 15 years within that specific area, that person is apt to achieve
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Appendix C w An Overview of Problem Solving
world-class status in that area. It is a combination of talent and hard work over
many years that allows a person to achieve full potential.
Transfer of Learning
Transfer of learning deals with transferring one’s knowledge and skills from
one problem-solving situation to another. You need to know about transfer of
learning in order to help increase the transfer of learning your students achieve.
Transfer of learning is commonplace and often done without conscious
thought. For example, suppose that when you were a child and learning to tie your
shoes, all of your shoes had brown cotton shoe laces. You mastered tying brown
cotton shoelaces. The next year you got new shoes. The new shoes were a little
bigger, and they had white nylon shoelaces. The chances are that you had no
trouble whatsoever in transferring your shoelace-tying skills to the new larger
shoes with the different shoelaces.
The goal of gaining general skills in the transfer of your learning is easier said
than done. Researchers have worked to develop a general theory of transfer of
learning—a theory that could help students get better at transfer. This has proven
to be a difficult research problem.
At one time, it was common to talk about transfer of learning in terms of near
transfer and far transfer. This theory of transfer suggested that some problems
and tasks were so nearly alike that transfer of learning occurred easily and
naturally. This is called near transfer. Other problems and tasks required more
concentrated effort and thinking for transfer to occur. This is called far transfer.
We know that near and far transfer occur. But, what is “near” or “far” varies
with the person attempting to do the transfer. We know that far transfer does not
readily occur. The difficulty with the theory of near and far transfer is that it does
not provide a foundation or a plan for helping a person to get better at transfer.
In recent years, the low-road/high-road theory of transfer of learning,
developed by Salomon and Perkins (1988), has proven to be more fruitful. Low-
road transfer refers to developing some knowledge or skill to a high level of
automaticity. It usually requires a great deal of practice in varying settings. Shoe
tying and memorized arithmetic facts are both examples of areas in which such
automaticity can be achieved and is quite useful.
On the other hand, high-road transfer involves cognitive understanding,
purposeful and conscious analysis, mindfulness, and application of strategies that
cut across disciplines. In high-road transfer, there is deliberate, mindful
abstraction of the idea that can transfer, and then conscious, deliberate application
of the idea when one is faced by a problem where the idea may be useful.
For example, consider the strategy of breaking a big problem into smaller
components—the top-down strategy. You can learn the name and concept of this
strategy. You can practice it in many different domains. You can reflect on it and
how it fits you and your way of dealing with problems you encounter. Similar
comments hold for the library research strategy.
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124
References and Resources
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Project-Based Learning Using Information Technology
Blumenfeld, P.C., Soloway, S., Marx, R.W., Krajcik, J.S., Guzdial, M., &
Palincsar, A. (1991). Motivating project-based learning: Sustaining the doing,
supporting the learning. Educational Psychologist, 26(3–4), 369–398.
This extensive article is based on research going on at the University of Michigan.
It provides an excellent summary of the research on PBL at the precollege level. It
has a substantial focus on uses of computers and other IT in PBL.
Breivik, P.S., & Senn, J.A. (1994). Information literacy: Educating children
for the 21st century. New York: Scholastic.
This book provides an in-depth discussion of the concept of information literacy:
what it is and how to implement it in schools through collaboration between
classroom teachers and media center specialists.
Costa, A.L. (Ed.). (1991). Developing minds: A resource book for teaching
thinking. Alexandria, VA: Association for Supervision and Curriculum
Development.
This resource book provides an excellent overview of what is known about
teaching thinking skills. It contains a wide range of articles written by experts in
this domain.
126
References and Resources
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Project-Based Learning Using Information Technology
Frensch, P., & Funke, J. (Eds.). (1995). Complex problem solving: The
European perspective. Hillsdale, NJ: Lawrence Erlbaum Associates.
This book provides an excellent overview of the current research on complex
problem solving. The main emphasis is on research being done in Europe.
However, there is an excellent chapter written by Robert Sternberg that compares
and contrasts problem-solving research in the United States with problem-solving
research in Europe. In recent years, much of the problem-solving research in the
United States has focused on specific domains in which one can acquire a great
deal of expertise. Examples include chess, electronics, legal reasoning, physics,
and writing. Research in Europe tends to focus on more general problems, such as
managing the resources of a city. Europeans also use complex computer
simulations of the problem-solving environments to be studied.
Gall, M., Gall, J., Jacobsen, D., & Bullock, T. (1990). Tools for learning: A
guide to teaching study skills. Alexandria, VA: Association for Supervision and
Curriculum Development.
The Association for Supervision and Curriculum Development is a large
professional society. It often commissions books that are based on the latest
research in a domain and strongly focused on implementing the underlying ideas
in the classroom. This book is written for educators who want to improve their
own and their students’ learning skills. There is considerable emphasis on the
cognitive learning theories and ways to improve your study skills.
128
References and Resources
Glasgow, N.A. (1997). New curriculum for new times: A guide to student-
centered problem-based learning. Thousand Oaks, CA: Corwin Press.
Neal Glasgow is a secondary school teacher writing about the way he teaches.
Problem-based learning is PBL in which the focus is on a specific problem to be
solved or task to be accomplished. Glasgow analyzes the advantages of problem-
based learning and the challenges a teacher faces in implementing problem-based
learning. This book is an excellent testimonial and “how to do it” book on PBL.
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Project-Based Learning Using Information Technology
standards for students at the pre-K–12 grade levels. The complete document is
available as a PDF file on the ISTE Web site at http://www.iste.org.
Johnson, D.W., & Johnson, R.T. (1989). Social skills for successful group
work. Educational Leadership, 47(4), 29–33.
Johnson and Johnson are international leaders in cooperative learning. This article
makes a case for teaching communication skills as preparation for cooperative
learning.
Meng, E., & Doran, R.L. (1993). Improving instruction and learning
through evaluation: Elementary school science. Columbus, OH: ERIC.
This work explores many different ways to assess elementary school science. The
emphasis is on assessment aligned with a philosophy of hands-on science
instruction.
130
References and Resources
NASA. (1996). Global Quest II: Teaching with the Internet. [Video].
Washington, DC: Author.
This video, sponsored by NASA’s IITA K–12 Internet Initiative, is an excellent
introduction to the use of the Internet as an aid to doing PBL. (Available from
NASA Ames Research Center, Moffett Field, CA 94035.)
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132
References and Resources
Perkins, D. (1992). Smart schools: Better thinking and learning for every
child. New York: Free Press.
David Perkins is co-director (along with Howard Gardner) of Project Zero, a
major center for research on children’s learning, at Harvard University. During
the past few decades there has been an immense amount of research that provides
evidence on how to improve education. Perkins’ book summarizes and analyzes
that research carefully and systematically.
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Rogers, E.M. (1995). Diffusion of innovations. New York: The Free Press.
This is the definitive book summarizing and analyzing the adoption of
innovations. Why are some innovations widely adopted and others rejected?
Rogers draws on the research (consisting of nearly 4,000 published papers) as he
explores successes and failures.
Sandholtz, J.H., Ringstaff, C., & Dwyer, D.C. (1997). Teaching with
technology: Creating student-centered classrooms. New York: Teachers College
Press.
This reports on a 10-year research study of the Apple Classroom of Tomorrow
(ACOT) school sites. Both the students and teachers participating in these studies
were provided with a microcomputer to use at home and a microcomputer to use
at school. A variety of schools participated. The book provides an excellent
analysis of positive and negative effects at these high-density computer sites from
approximately 1985 to 1995. It contains a foreword by Larry Cuban, who
observes that “few books can engage both doubters and true believers
simultaneously. This is one of the few that will.”
134
References and Resources
Smith, I., & Yoder, S. (1998). Tearless turtling with MicroWorlds 2.0.
Eugene, OR: International Society for Technology in Education.
This is a fun-filled introduction to the exciting multimedia authoring environment
of MicroWorlds 2.0. An authoring language for students of all ages, MicroWorlds
2 includes the full Logo programming language. Students can easily learn to
create and link pages, add backgrounds with the drawing tools, stamp images,
devise animations, and manipulate sound and music.
Wiburg, K., & Carter, B. (1994). Thinking with computers. The Computing
Teacher, 22(1), 7–10.
This is the first of a two-part column entitled “Research Windows.” It discusses
recent research on the effects of educational technology on improving problem
solving.
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Willis, J.W., & Mehlinger, H.D. (1996). Information technology and teacher
education. In Sikula, J., Buttery, T.J., & Guyton, E. (Eds.), Handbook of research
on teacher education (2nd ed.) (pp. 978–1029). New York: Simon & Schuster
Macmillan.
This material provides a comprehensive survey of IT in teacher education. The
bibliography contains approximately 300 items. While the material is based
mainly on the research literature from 1987 to 1994, it also contains a historical
perspective and a careful analysis of constructivism in teaching, which is
contrasted with behaviorism and didactic methods of instruction.
Yoder, S., & Smith, I. (1995). Lookin’ good! The elements of document
design for beginners. Eugene, OR: International Society for Technology in
Education.
Designed for beginners and casual computer users from age 14 to adult, this book
will help the user realize the power of the computer as a production studio for
print documents of professional quality. It is a good resource for those who want
to learn how to take advantage of the powerful desktop-publication features of a
modern computer.
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Index
Index
AAAS (see American Association for the Brain theory 20, 112
Advancement of Science) Breivik, P.S. 142
Accomplish a task 129 Bullock, T. 144
ACOT (see Apple Classroom of Tomorrow) CAL (see Computer-assisted learning)
American Association for the Advancement Calculator 123
of Science 141
Carter, B. 153
Amplification 121
Classroom management 15
Apple Classroom of Tomorrow 151
Clearly defined problem 130
Artificial intelligence 142
Cognitive Research Trust 143
Assessment 9, 10, 14, 15
high stakes 77 Collaboration 15
self 16 Collaborative problem solving 42
valid, reliable, fair 11 Community of scholars 8
Assessment contract 10 Complex problem solving 144
Authentic xii, 17 Computer model 133
Authentic assessment 10, 17, 148 Computer programming 93
Authentic educational goal 66 Computer-assisted learning 21, 115, 124,
146
Autodesk 141
Computer-assisted research 115
Back to basics 44
Constructivism xiii, 19, 20, 39, 144
Baker, Eva 146
Content goals 77
BASIC 93
Cooperative learning 15, 41, 146
Bent, Levered 46
CoRT (see Cognitive Research Trust)
Bereiter, Carl 137, 141
Costa, Arthur L. 142
Big ideas 8, 30, 33
Creativity 143, 145
Blumenfeld, Phyllis C. 40, 142
Cuban, Larry 151
Boone, Randy 142
Culture 97
137
Index
138
Index
didactic 19 Mathematical
discovery-based 40 notation 131
factory model 20 problem solving 150
inquiry-based 40 Mathematics
Intelligence 46 as a language 131
definition of 46 formula 132
Intelligence quotient 46, 47 MBL (see Microcomputer-based laboratory)
International Society for Technology in Mechanical drawing 36
Education 146
Mehlinger, Howard 39, 153
Intrinsic motivation 14, 24
Memory mapping 133
IQ (see Intelligence quotient)
Meng, Elizabeth 147
ISTE (see International Society for
Mental model 131
Technology in Education)
Metacognition xiv, 19
IT (see Information technology)
Microcomputer-based laboratory 123
IT-assisted PBL 1, 13
MicroWorlds 152
Jacobsen, D. 144
Milestone 57
Johnson, D.W. 146
Mind tool 1
Johnson, R.T. 146
Mindfulness 139
Journaling 11
Moore’s Law 94
Knowledge is power 152
Moore, Gordon 94
Krajcik, Joseph S. 142
Motivation 8, 40
Kulik, James 146
Moursund, David 147, 148, 149
LC (see Library of Congress)
Multiple intelligences 47, 143
Learner centered 9, 14
NASA (see National Aeronautics and Space
Learning & Leading With Technology 143
Administration)
Learning to learn 16
National Aeronautics and Space
Library of Congress 106 Administration 107, 148
Likert 89 National Council of Teachers of
Logo 149, 152 Mathematics 148
Long-term portfolio 78 National Educational Technology Standards
35, 45
Los Alamos National Laboratory 106
National Foundation for the Improvement of
Low-road transfer 139, 151 Education 148, 149
Lower-order knowledge and skills 9 National Geographic Society Web Site 28
Lower-order skills 43 National Institutes of Health 107
Martin, James 147 National Science Foundation 108
Marx, Ronald W. 142
139
Index
140
Index
141