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01 Introduction

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Computer Organization and

Architecture

Chapter 1
Introduction
Architecture & Organization 1
• Architecture is those attributes visible to
the programmer
—Instruction set, number of bits used for data
representation, I/O mechanisms, addressing
techniques.
—e.g. Is there a multiply instruction?
• Organization is how features are
implemented
—Control signals, interfaces, memory
technology.
—e.g. Is there a hardware multiply unit or is it
done by repeated addition?
Architecture & Organization 2
• All Intel x86 family share the same basic
architecture
• The IBM System/370 family share the
same basic architecture

• This gives code compatibility


—At least backwards
• Organization differs between different
versions
Structure & Function
• Structure is the way in which components
relate to each other
• Function is the operation of individual
components as part of the structure
Function
• All computer functions are:
—Data processing
—Data storage
—Data movement
—Control
Functional View
Operations (a) Data movement
Operations (b) Storage
Operation (c) Processing from/to storage
Operation (d)
Processing from storage to I/O
Structure - Top Level

Peripherals Computer

Central Main
Processing Memory
Unit

Computer
Systems
Interconnection

Input
Output
Communication
lines
Structure - The CPU

CPU

Computer Arithmetic
Registers and
I/O Login Unit
System CPU
Bus
Internal CPU
Memory Interconnection

Control
Unit
Structure - The Control Unit

Control Unit

CPU
Sequencing
ALU Login
Control
Internal
Unit
Bus
Control Unit
Registers Registers and
Decoders

Control
Memory
Outline of the Book (2)
• CPU Structure and Function
• Reduced Instruction Set Computers
• Superscalar Processors
• Control Unit Operation
• Microprogrammed Control
• Multiprocessors and Vector Processing
• Digital Logic (Appendix)

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