HCI
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Recent papers in HCI
Understanding communication in collaborative design is helpful for development and selection of communication software and technology in design project. The aim of this article attempts to explore the differences between the influences of... more
This study investigated the design and evaluation of a sonification, created for an astronomer who studies exosolar accretion discs. User design methods were applied to sonify data that could allow the classification of accretion discs.... more
This paper explores how to research the opportunities for emotional engagement that mobile technologies provide for the design and enactment of learning environments. In the context of mobile technologies that foster location based... more
Use of the web-enabled software iWRITE in courses across the disciplines at several Canadian universities demonstrates that implementing instructional technology can lead faculty members to reconsider and reformulate their teaching... more
An important strand of research that is often neglected in the field of affective computing is that of how users respond to simulated displays of emotion. We present an overview of the few studies that have explicitly investigated this... more
Ubiquitous Computing promises seamless access to a wide range of applications and Internet-based services from anywhere, at anytime, and using any device. In this scenario, new challenges for the practice of software development arise:... more
The creation of new knowledge that comes from Knowledge Mode Conversion (KMC) activities improves New Product Development (NPD) activities. However, there is still limited understanding of “how” a Knowledge Mode Conversion activity varies... more
Films are unquestionably a part of Cultural Heritage. Problems of current systems for accessing Cultural Heritage resources which deal with film objects include some of the following aspects: Distributed sources which store huge amounts... more
Abstract. The wide availability of game based technologies and sophisticated e-Learning possibilities creates new demands and challenges on Human–Computer Interaction and Usability Engineering (HCI&UE). Solid research in HCI must support... more
In the context of Face Recognition the paper compares between Principal Component Analyses (PCA) and Independent Component Analysis (ICA). In the psychological and algorithmic literature Principal Component Analyses (PCA) and Independent... more
We studied the effects of varying the fidelity and automation levels of a Ubicomp application prototype. Our results show that the interactive prototype captured the same usability issues that the paper prototype studies did and more. We... more
This paper describes the use of adaptation patterns in the task of formulating standards for adaptive educational hypermedia (AEH) systems that is currently under investigation by the EU ADAPT project. Within this project, design... more
The aim of this study is to explore how bringing art to life using Augmented Reality (AR) technology can affect viewer engagement and interest compared to the viewing of traditional static artwork. To... more
There is evidence that recent developments in Augmented Reality (AR) technology has the potential to be applied as pervasive media on multiple devices in different ways and contexts, especially with low-cost devices including Mobile... more
This study assessed the efficacy of FaceSay, a computer-based social skills training program for children with Autism Spectrum Disorders (ASD). This randomized controlled study (N = 49) indicates that providing children with... more
Realistic renderings contain a large amount of information about the spatial, geometric and material properties of prospective buildings that can directly affect design decisions, yet these images are most of the time used as... more
HCI projects are increasingly evaluating technologies in the wild, which typically involves working with communities over extended periods, often with the goal of effecting sustainable change. However, there are few descriptions of... more
We propose a methodology integrating HCI and Entrepreneurship courses.The approach allows to explore the business ideas supported for HCI techniques.The proposal brings up the students viewpoint fo...
In order to improve human computer interaction (HCI) for people with special needs, this paper presents an alternative form of interaction, which uses the iPad's front camera and eye/head tracking technology. With this functional... more
The International Standards Organization definition of usability as documented in ISO 9241-11 is for " …specified users… specified goals… particular environments " which implies that usability varies based on those three factors. The... more
Much effort has been expended on developing applications to manage business and personal time. However, very little has been spent on information technology to manage the modern family's busy, complex life. We have performed a... more
Recently, affective computing findings demonstrated that emotion processing and recognition is important in improving the quality of human computer interaction (HCI). In the present study, new data for a robust discrimination of three... more
Wheelchair users can find accessing digital content on large multi-touch tables particularly difficult and frustrating due to their limited reach. We present work in progress that is exploring the potential of enhancing touch table... more
In developing a website, it is essential to test its design. For example, users may look at a certain image or text paragraph without paying attention to what designers may consider being the most essential information or the users may... more
This study investigates the extent to which phonological characteristics of Farsi speakers of English interfere with their intelligibility when they interact with L1 Australian English speakers. Many students who are learning English... more
Approved for Public Release Distribution Unlimited NCOIC Oct 05-107-2 3 provides consistency between MNWG and other Working Groups (WGs) in the NCOIC. The MNE is the core product of the MNWG. The initial focus of the problem areas is... more
In this paper we interrogate the practices of imagining in human-computer interaction (HCI), particularly in scenario building (SBE) and persona construction. We discuss the philosophical premises of HCI imaginings in rationalism,... more
Effective and efficient methodologies are essential for developing and maintaining information systems that are both secure and usable, especially in the case of Internet applications that require a combined effort from application,... more
@aegean Cultural Heritage Institutions (CHI) are increasingly aiming at enhancing their visitors' experiences in a personalised, immersive and engaging way. A personalised system for cultural heritage promotion potentially adapts, in... more
This paper proposed a new visual tag system for enhancing realworld media interaction using handheld camera devices. This paper also described performance evaluations of the prototype, and its applications. C-Band is based on a ring with... more
This book explores how digital technology is altering the relationships between people and how the very nature of interface itself needs to be reconsidered to reflect this – how we can make sense of each other, handle ambiguities,... more
We analyze digital rhetoric in two computersupported collaborative settings of writing and learning, focusing on major depression: Wikipedia and Quora. We examine the procedural rhetoric of access to and interaction with information, and... more
This work is motivated by the goal of providing a non-contact means of controlling the mouse pointer on a computer system for people with motor difficulties using low-cost, widely available hardware. The required information is derived... more
Audition and vision are the two most common senses used by several types of industries as bridge for interaction with the users. And even when skin is one of the largest organs in human body, the sense of touch remains underutilized.... more
This paper targets the automatic detection of personality traits in a meeting environment by means of audio and visual features; information about the relational context is captured by means of acoustic features designed to that purpose.... more
The use of hand gestures provides an attractive alternative to cumbersome interface devices for human-computer interaction (HCI). In particular, visual interpretation of hand gestures can help in achieving the ease and naturalness desired... more
Smartwatches now allow information to be conveniently accessed directly from the user’s wrist. However, the smartwatches currently available in the market offer a limited number of applications. In this paper, we propose a new interaction... more
El dominio del empirismo en la sociedad occidental alteró el significado antiguo de la medida. En el caso del estudio de la relación entre el ser humano y la computadora se considera de forma casi exclusiva parámetros físicos o... more
D. Harris (Ed.): Engin. Psychol. and Cog. Ergonomics, HCII 2007, LNAI 4562, pp. 4251, 2007. © Springer-Verlag Berlin Heidelberg 2007 ... Embodied Virtual Agents: An Affective and Attitudinal ... Approach of the Effects on Man-Machine... more
Geographically distributed virtual teams are increasingly prevalent in global organizations. Despite the growing attention to virtual teams, there is limited understanding of how cross-cultural collaboration and electronic dependence in... more
This paper describes three initial case studies of software use by teachers to support learners with special educational needs. In each case, the teachers were observed to be appropriating the software in ways that went beyond the... more
Commercial 3D scene acquisition systems such as the Microsoft Kinect sensor can reduce the cost barrier of realizing mid-air interaction. However, since it can only sense hand position but not hand orientation robustly, current mid-air... more
The application of digital technologies, which is continually breaking into new spheres of use, presents a challenging development. Business environments are rapidly evolving; new markers, new market players, new types of products, new... more
As a result of the limitations of human cognitive skills, judgment, decision-making, and tactical understanding in the use of Unmanned Aerial Vehicles (UAV), there is a need to redesign the current human-computer interface (HCI) for... more