Image-based Rendering
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Recent papers in Image-based Rendering
This paper gives an overview of computer graphics representations of trees commonly used for the rendering of complex scene of vegetation. Looking for the right compromise between realism and efficiency has lead researchers to consider... more
This paper presents a new hybrid Kinect-variety based synthesis scheme that renders artifacts-free multiple views for autostereoscopic/ auto-multiscopic displays. The proposed approach does not explicitly require dense scene depth... more
The purpose of this project was to create several methods for achieving non-photorealistic appearance of the objects or, in other words, the goal was to create several different implementations of the cartoonish shader, which can... more
Este documento es un ejercicio elaborado durante el seminario de área impartido por el Dr. Peter Krieger en la Maestría en Arquitectura de la UNAM, en donde se abordan temas de interés actual que son parte de la producción arquitectónica... more
This paper presents a novel solution for approximations to some large convolution kernels by leveraging a weighted box-filtered image pyramid set. Convolution filters are widely used, but still compute-intensive for real-time rendering... more
Automatic attendance system is one of the significant issues of today's research. Among other methods, human face recognition is highly used technique for attendance automation. Many systems have been proposed in literature using face... more
Il lavoro proposto vuole ottimizzare una metodologia di documentazione dell’architettura che, a partire dalle fotografie panoramiche, si misura di volta in volta con gli strumenti e le tecnologie a disposizione per proporre una soluzione... more
Special relativistic visualization offers the possibility of experiencing the optical effects of traveling near the speed of light, including apparent geometric distortions as well as Doppler and searchlight effects. Early high-quality... more
This paper demonstrates the use of High Dynamic Range (HDR) fisheye images of the sky dome in lighting simulations. The objective is to improve the accuracy of simulations with site specific sky conditions. The luminance information... more