Module 4 - 5 in TLE 7
Module 4 - 5 in TLE 7
Module 4 - 5 in TLE 7
Name:
Module 4 - 5
Lesson 1: PRINCIPLES OF DESIGN
Lesson 2: ELEMENTS OF DESIGN
Lesson 3: COLOR HARMONIES
EXPLORE ACTIVITY
Activity 1. BE ARTISTIC!
Don’t just write or explain boring definitions of the Elements of Art,
COLOR the words with what each means instead.
1. BALANCE - implies that there is an equilibrium or uniformity among the parts of a design. This is essential to
the total design of your clothing.
TYPES OF BALANCE
C. Radial Balance
- It is achieved when major parts
of the garment design radiate
from the central part of the
garment, creating a sunburst.
STANDARD PROPORTION
In choosing accessories, proportion should always be considered. For example, a woman with large facial features
would not choose a small bag or a small hat which will make her feature even larger, or vice-versa.
3. HARMONY - it is the pleasing combination of hues, values, and intensities. The color wheel is presented so
that you will learn the arrangement and relationship of colors to the proper dress that is best for your feature.
Examples:
= rounded collar edge and
rounded pocket
= the use of adjacent color
in the color wheel.
4. EMPHASIS - means that one part of a design must be more important than the other parts. The eye should go
first to this part.
It is one way of hiding figure defects by using various techniques such as grouping of decoration on the
garment, using contrasting color, applying various shapes, using ribbons, flowers, brooches, pins, laces, and
ruffles.
5. RHYTHM - is the movement of the eye from one part of the design to other parts.
B. Progression
Rhythm is also created by progression or by
gradation. Gradation implies a gradual increase or
decrease of similar design elements.
C. Transition
It is a fluid rhythm created when a curved line leads
the eye over an angle.
D. Radiation
Rhythm by radiation creates a feeling of movement in different directions.
E. Continuous Movement
This type of Rhythm
is obtained by
flowing lines of
trims, bands of
colors, fabrics,
designs, etc. which
make an eye move
in a continues line.
1. STRUCTURAL DESIGN is formed by the arrangement of lines, forms, colors, and textures. If these four
elements are carefully arranged and applied on the materials used, they will create beauty to the finished
garment. In a garment of solid-colored fabric, its structural design is its silhouette, neckline, placement
of the waistline, sleeves, length, and location and fitting of darts and tucks.
2. DECORATIVE DESIGN refers to the surface enrichments of a structural design. Its decorative design may
consist of unusual buttons, a belt buckle, a contrasting collar and cuffs.
E. Up-Sweeping Line or Angular Line a. Horizontal - gives the impression of shorter and
heavier.
b. Vertical – gives the impression of height.
2. FORM
It refers to the shape of an object as
determined by line. In costume design the
silhouette is the term used to describe form
which may repeat, may contrast, or be
transitional.
✓ When the lines of a dress repeat the
form of the body too closely, they
produce an uncomfortable, restricting
effect.
✓ At the other extreme, a silhouette
which is completely opposed to the
lines of the figure distorts rather than
enhances the total design.
✓ A design suggests the contours of the
body.
3. TEXTURE
The surface quality of a fabric comprises its texture.
It appeals strongly to the sense of touch, whether it
is coarse, fine, smooth, rough, wrinkled, sleek,
glossy, slippery. Textures are affected by weave,
finishes, and the nature of the fibers and yarns used
in weaving. Textures as well as lines can create
illusions, one must choose textures for clothes that
will harmonize with the over-all design.
4. COLOR
Color is light, and light contains within itself all the sun’s rays, and when it is broken into wavelengths of
light, a sensation is produced, upon the retina of the eye
1. Black, dark tones or deeply grayed colors tend to make the figure appear smaller or slimmer than bright or
light colors.
2. A plain color makes the figure look slimmer than a combination of contrasting colors. A two-tone effect broken
across the figure makes it look shorter and broader. A lengthwise contrast helps to give an illusion of
slenderness. Large prints or plaids may make the figure appear large or heavier.
3. A very small figure should not wear over large designs in prints, plaids, or stripes; the person with a large
figure should avoid them as well as a toodainty design. This type should choose motifs that are moderate and
avoid the conspicuous or too sharply designed.
4. Contrast and accent should be done with care. A little accent, perhaps a touch of red on many blue at the
throat or shoulder is smarter than a repeated accent. If you have a particular figure problem, such as large
bust or hips, place your color contrast in such a way that it draws away the eye and emphasize a good point.
3. The surface quality of a fabric comprises. It appeals strongly to the sense of touch,
whether it is coarse, fine, smooth, rough, wrinkled, sleek, glossy, slippery.
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The simplest harmony is the dominant harmony. It is a harmony of two or more tones of one color or a harmony
in which one color pervades such as tints and shades of brown, tints and shades of green. They are found in
nature.
A. Analogous harmony is a harmony of two or more colors alike in some ways but different in others. It is
based on the contrast in value. Examples are red, red-violet, and violet.
B. Contrasting harmony is a combination of two colors which are different in hue and which require a third
color to bring them together. It is the hardest color to combine. Examples are sage-green, cream, rose
and black, black or gold, gray-blue, red with black or gold.
The color of the garment is usually the first reason to attract you. You should know the best color combination
for your design. You must study the color wheel on how to match color with its intensity and value. And you must
also learn the terms and rules that apply to colors.
➢ Secondary Colors – are produced when mixing two equal amounts of primary colors. These colors are –
orange, green and violet.
For example,
red + yellow = orange
red + blue = violet
yellow + blue = green
Pure Colors – are the primary, secondary and intermediate colors because they have no white, black and gray.
Pure colors are also called normal, true and basic colors.
Tints – when pure colors are mixed with white, they are made lighter. The whiter you add, the lighter the pink
will be. Tints are also called ― pastels.
Shades – when pure colors are mixed with black, they are made darker. Example, when black is added to red
you have maroon, a shade of red. The blacker you add, the darker you have.
Grayed colors –Grayed colors are also referred to as soft colors or dull colors. The grayer you add, the duller the
color will be.
Neutrals – are white, black and gray. The more grayed colors become the more different colors it will harmonize
with.
Warm and Cool Colors – are green, blue-green, blue, blue-violet, violet.
• Blue is the coolest color. They are adjacent to one another in the color wheel.
• Warm colors – are red, red-orange, orange, yellow-orange, and orange.
• Red is the warmest color. They are also adjacent in the color wheel.
Qualities of Colors
• Hue – is the family group name of a color. It is the name of a color. Ones they are combined differently and
given new names.
• Value – refers to the lightness or the tint or the darkness of the shade.
• Intensity – means the brightness or dullness of a color. When you refer to a color bright or very bright, dull or
very dull, you are describing its intensity.
DRAW THE COLOR WHEEL AND LABEL PRIMARY COLORS, SECONDARY COLORS
AND TERTIARY COLORS.
DRESS UP!!!
Take a picture of yourself wearing three different outfits that applies the Principles of
Design, Elements of Design and Color Harmonies. Identify what is being applied on your
outfit. Send your photos via Messenger.