Clawsome: TDM Mechanic Winners!
I didn't actually think that that was the wording for Scions, but wow, turns out... So part of what I really love about this card is how generally well-put-together it feels. The themes are there, the rarity is there, repeatable Scion generation (repeatable-ish) feels super powerful, and the return of the Eldrazi with omens is a great match. I don't know what the hell is going on with the fonts there but that's just for the card design creator; I just think it's kinda funny, nothing to do with the card itself. It's curious how the omens change the color identity, yeah? And the decks that would make sense for it. But in limited, there's super cool usage for both sides of these. Looping even two Scion Swarms in a game means that It That Breaks will be that much more powerful later, assuming you're not ramping into anything larger.
Or, if you're in a colorless-themed deck that doesn't play green, you can still use It That Breaks and generate value from sacrificing other cards along the same vein. Imagine, for example, that there's also a RB Eldrazi shell and a BX sacrifice shell for limited. If you're RG Eldrazi ramp, then you can use this card to get yourself up to speed, and in those other two shells you have a massive top end for one and a great sac synergy outlet for the other. Jund Eldrazi is the vision I have right now, but why stop there? GW tokens, boom. GU ramp, there you go. I think my singular gripe is the name, just because of meter. "It That Sunders" scans better, or something along those lines; "breaks" is a wee bit simple. I suppose I shouldn't be that pedantic when I'm staring down a giant Eldrazi, though.
I think it's been long enough—especially with an unexpected entry such as this—that I'm happy to put you up here. Besides, this card's quite a fun design and the only Flurry entry for this contest. I think you hit the sweet spot where you reminded me that Kaldheim had a second-spell-being-cast theme on top of a snow pun that works with a just-recently established mechanic, and now here we are, with the coolest possible idea to come from that confluence. Whether or not foretell would be in this theoretical return doesn't matter, because the idea of a "flurry" as a returning snowfall and not as a "flurry of blows" feels sensible for a card such as this. Aggressive zombies are just what black needs here, in addition to the tie-ins with RB berserkers, UB zombies, and WB spells; GB elves are the only Kaldheim faction that couldn't really do much with it, and hey, you can't win 'em all, unless you're a graveyard deck on top of it.
It's a really interesting flavor profile you've got going on here, if I can use that term for a moment. The feeling of a zombie cracking out of the ice seems like it would be the most difficult, but then you have that snow affinity, like the snow itself is what's calling the Draugr out from their rest. I admittedly don't know much about the Draugr on Kaldheim, but I can make my zombie-themed assumptions and I'll be happy not trying to look through the corners of every wiki to make or break a case. Snow means zombies because zombies here like the magical snow. It's in-world sensible, and it makes mechanical sense too with how you've themed flurry. It just tickles me how neatly you've packaged this card up and brought these ideas to presentation! Perfect in all the strangest ways. Perhaps in contemporary MTG this would be a 3/1 but that's play balance for you.
@yd12k — Tribute Band / Heartfelt Homage
Let's pause for a second. Firstly, you really should've had reminder text for harmonize on the side of Heartfelt Homage, considering that it's a returning expert-level mechanic. It's a bit of text, but I did finagle with it by adjusting the font size, and it would look fine. Aside from that, though: this card made me laugh aloud. Sincerely and fully, I laughed at the whole card together, the flavor text, everything about it. What a lovely card overall. I think that there's something to be said for Strixhaven that, despite the warring history and the nature of MTG to have some pretty horrific things happening on the cards, the world felt light enough that we could get some levity contrasted with the larger Multiverse. Of course we want to follow characters and have our conflict, because that's how stories work—why not have some college interaction while we're at it? What delightfully pithy and condescending sophomore English-major newspaper language you've channeled there. That smug critique is so Silverquill and I'm in for it.
And frankly the card's really good too. I think the major strength is taking direct tropes and translating them in a way that feels both original to the world, magical to the senses, and thematically resonant on the cards. The band literally transforms into that which it tributes, and the homage (probably a solo, if we're being honest about what the art would have to display) may not be good but it's an effective callback to the "song"/spell that the creature is performing. The wit in this card is genuinely lovely. Which side would one play in the end? I think both have their merits, and chaining together some sick Bard combo where you cast cantrips to turn an evasive creature into a big body is fun indeed. Surprisingly strong in the hands of the right limited player, as are Snapcaster-style effects—especially if we have more returning spells like the Archive. Simple, pleasant, and worldly. What a great submission.
Unfortunately, I'm a little behind today and so runners-up will be posted in the evening after work. All said, though, this was a painfully strong week for submissions, and I'm really impressed with what folks put in here. I'll have more to talk about as things go by.