Created by Francesco Tacchini, SPOOK-I is a hypothetical but operative US National Security Agency inspired machine. It mimics two surveillance techniques available to the NSA Tailored Access Operations unit, in order to expose the technology employed by state surveillance for the ‘weaponization of everyday’.
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By publishing (and many other) standards, HOLO just took its first steps. Yet nine months after the magazine’s launch, we look back and can’t believe how far we’ve come. What happened? Here’s a stocktaking, a travelogue, and a teaser. The middle of December is a somewhat special time for us. Two years ago this past Monday, the…
Untitled No. 1 is a video collage using only images collected from the previous 24 hour news cycle. The entire video was computationally generated using corpus based artistic stylization developed by Parag K. Mital as part of his ongoing research.
Created by Jamie Zigelbaum, Triangular Series is a site-specific lighting installation composed of numerous, truncated tetrahedral forms. Each object has an unique form and senses the other and the physiological rhythms of visitors beneath them.
Convergence Summit, a four day conference “on art + technology” that took place at the Banff Centre Nov 27-29th. Located in the idyllic mountain-surrounded town of Banff, Alberta, the massive arts incubator played a important role in shaping discourse in and around ‘new media’ in the 90s and early aughties. With Convergence, the centre is planting a flag down and reasserting their importance as a key international digital arts venue—here is CAN’s report on the proceedings.
The third and final round of the world’s largest art exchange is now under way! Launched in collaboration with CreativeApplications.Net, Absolut invites digital artists around the globe to submit artworks for the art exchange.
Series of workshops by Ludwig Zeller at the Visual Communication Institute of the Academy of Art and Design in Basel to use generative systems to create visual instruments that mimic the expressivity of electronic music synthesizers.
Following their incisive examinations of online advertising ecosystems and browser activity ad profiling, the Office for Creative Research recently completed an interactive touchscreen-based interactive work that visualizes (and sonifies) botnet activity based on data collected by Microsoft’s Digital Crimes Unit.
Last week the prolific Toronto-based tech event organizer FITC hosted a daylong summit on wearable technology. With a lineup bookended by ‘the father of wearable computing’ Steve Mann and Social Body Lab founder Kate Hartman, the invited speakers offered a range of opinions on ‘what’s next for wearables?’ for an audience of curious developers.
Illusive rear-projections, flickering moirés, fluorescent puzzle boxes: opening this Friday, November 21st, at Muriel Guépin Gallery in New York City is ‘Bright Matter’, a dazzling group show that’ll bend, warp and (if only briefly) break the way we see.
BECHA-KPACHA is an algorithmic music video produced by Jeremy Rotsztain for the electronic musician COH. Riffing on traditional Russian folk patterns the colour-splashed animation is full of Rotsztain’s signature gestural forms and synchronized camera movements.
By repurposing biofeedback methods, whole-body vibration and wearable bioacoustic technology, the work aims to unlock latent qualities of the human body through its coupling with the technological system.
The second round of the world’s largest art exchange is now under way. Having started with the first round on the 1st October, over 2000 users from 70 different countries have submitted artworks. Currently over 4,500 artworks have been created and 1,600 saved.