Rectel Hanbalni

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Tiefling (Devil Tongue) Acolyte (college)

Rectel Hanbalni Chaotic Evil 17725


6 College of Whispers

+3 16
14
13 +1 30ft
35
-1

-1 0

5
+4

+1

+2
+2
+2

12 - Psychic Blades: hit, use bardic dice to deal


3d6 psychic dmg
Light crossbow +4 1d8/piercing - Words of Terror: speak with humanoid alone
0 1 min, WIS save or frightened you or choice

0 Dagger +4 1d4/piercing for 1 hr, take dmg, see allies being harm

Short bow +4 1d6 piercing


10
+2

+2 ●
+3
+5
+3
+8 16 d8
5
14 +3
+3

3 9
Mantle of Whispers
+2
d6 Humanoid chểt 30ft lấy bóng=reaction.

+2 +3 Dùng=action biến thành nó trong 1h. Lấy tất


● +5 ttin ko gồm bí mật. Insight vs Deception (+5)
+3

14 ●
+8
+3
60ft A
Vicious Mockery WIS
+8

+5

● +8 1d4 psy, dis next att


+6
+6 30ft A WIS
Charm Person
20 ●
● +11
humanoid, charmed 1hr
Suggestion 30ft A WIS ●

- Darkvision 8hrs
- Res to fire dmg
Disguise Self Self A 0 Minor Illusion
0
1ft taller, thin etc, Inves check 0
Vicious Mockery (race)
Friends
0 Mage Hand
Hold Person 60ft A WIS 2 Charm Person (race)
2 Suggestion
1min, paralyzed, save end turn 2 Invisibility
2 Hold Person
Common, Infernal, 1 Healing Word

● ● Elvish, Orc 1
3
Command
Hypnotic Pattern
1 Dissonant Whispers
● ● ●
0 Disguise Self (1/day)
- Simple weapons, hand crossbows, ● ● ●
2 Silence
longswords, rapiers, shortswords
- viol, cook's utensil, painter's
● ● ● 2 Enthrall (race)
supplies ● 3 Slow
18 183cm 70kg six fingers on lefthand

Rectel Hanbalni maroon pale dark shackle around neck

hate rudeness Rectel Hanbalni's sister was killed


and cannibalized by 6 barbarian
man when he was 8. He
remembers their faces, and has
found their names. Rectel is on
i will do whaterver it takes to his hunt to find those barbarians
punish the barbarians for revenge and eat them, at least
part of them.

i will protect my aunt at all cost

- Vivi
- Babara
sometimes the thirst for revenging
blind my judge

- Feature: Shelter of the Faithful


As an acolyte, you Command the respect of those who share your
faith, and you can perform the religious ceremonies of your deity. - Diplomat's Pack: Chest, scroll case (2), fine clothes,
You and your Adventuring companions can expect to receive free ink, ink pen, lamp, oil (2), paper (5), perfume, sealing
Healing and care at a Temple, shrine, or other established presence wax, soap
of your faith, though you must provide any Material Components
needed for Spells. Those who share your Religion will support you
(but only you) at a modest lifestyle. - Viol, cook's utensil, painter's supplies
You might also have ties to a specific Temple dedicated to your - A holy symbol (a gift to you when you
chosen deity or pantheon, and you have a Residence there. This
could be the Temple where you used to serve, if you remain on good entered the priesthood), a prayer book, 5 sticks of
terms with it, or a Temple where you have found a new home. While incense, vestments, a set of common
near your Temple, you can call upon the Priests for assistance, clothes, and a pouch containing 15 gp
provided the assistance you ask for is not hazardous and you remain
in good standing with your Temple.
- 12 berries, 3 táo rừng, 1 slumber mushrom, sách
- Magical Inspiration (Optional) chưa xuất bản, bột lấp lánh
At 2nd level, if a creature has a Bardic Inspiration die from you and
casts a spell that restores hit points or deals damage, the creature - Healing Potion: 10
can roll that die and choose a target affected by the spell. Add the
number rolled as a bonus to the hit points regained or the damage
dealt. The Bardic Inspiration die is then lost. Slippers of Spider Climbing ● - Tasha's Lost Potion: 3 doses
+ Elder's Brain
- As part of a short rest, you can cook special food, provided you have
ingredients and cook's utensils on hand. You can prepare enough of + Blood of Chuul
this food for a number of creatures equal to 4 + your proficiency
bonus. At the end of the short rest, any creature who eats the food - Trinket: milk teeth (from sister)
and spends one or more Hit Dice to regain hit points regains an extra
1d8 hit points.
With one hour of work or when you finish a long rest, you can cook a - Slippers of Spider Climbing: While you wear these
number of treats equal to your proficiency bonus. These special light shoes, you can move up, down, and across
treats last 8 hours after being made. A creature can use a bonus vertical surfaces and upside down along ceilings, while
action to eat one of those treats to gain temporary hit points equal to
your proficiency bonus. Slippers of Spider Climbing ●
leaving your hands free. You have a climbing speed
equal to your walking speed. However, the slippers
- Cooking magic don't allow you to move this way on a slippery
- Ring of mind shielding
surface, such as one covered by ice or oil.
- Instrument of Illusions: While you are playing this
Tattoo ●
musical instrument, you can create harmless, illusory
visual effects within a 5-foot-radius sphere centered
Tiger, Disguise Self on the instrument. If you are a bard, the radius
increases to 15 feet. Sample visual effects include
luminous musical notes, a spectral dancer, butterflies,
and gently falling snow. The magical effects have
Instrument of Illusions neither substance nor sound, and they are obviously

illusory. The effects end when you stop playing.
The magical effects have neither substance - Pipe of Remembrance: This long, delicate wooden
nor sound, and they are obviously illusory pipe features a bowl made from smooth river stone.
When the pipe is lit. smoke exhaled from it does not
dissipate, instead lingering around the bearer. After
Pipe of Remembrance 10 minutes, the smoke forms moving shapes that
reenact the bearer's most impressive and heroic
Bearer only achievements for 5 minutes. When this realistic
performance is complete, the smoke dissipates. The
pipe can't be used this way again until the next dawn.

- Breathing bubble, chime of opening, ring of animal


influence, wand of web.
- Áo choàng: ngựa, 3 thang gỗ, 2 boats, 2 spell scrolls,
portable ram, cứa sắt.

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